Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
What is Roguelike Dungeons
An old fashioned dungeon crawler hewn into the dirt and stone of the overworld.
Roguelike Dungeons aims to provide an alternative progression path to the early game, as well as something fun to do in the late game. The loot is designed to support entering and surviving on the first day you create your world.
Vanilla-like
A key objective of this mod is to stick to vanilla blocks, entities, items, and mechanics. Meaning that everything that's added is something which could also be built in vanilla creative.
Inspiration
Roguelike Dungeons started as a project to enhance and build on the experience of the original Minecraft box style dungeons by linking rooms together with corridors and stairwells.
The design of these dungeons was inspired by the 404 Challenge, and Vechs' SuperHostile maps. Amnesia the Dark Descent inspired the tone and themes throughout.
The title comes from the genre of old dungeon crawlers by the same name.
Roguelike Challenge
Try to enter a dungeon on your first day and don't leave until you've explored the entire structure. The loot and difficulty are designed to make this a rewarding experience.
Commands and Gamerules
Roguelike Dungeons generate in the world naturally, however you can directly control the placement if you wish.
The "roguelike" command can be used to generate a dungeon at the caller's position by calling "roguelike dungeon here". This command will be expanded later.
The "roguelikeDungeonsGenerate" Gamerule (defaults to true) can be used to disable natural generation.
FAQ
Why beta? Is this mod stable?
This mod is stable as far as I know. I'll remove the beta status when core systems are no longer under construction. Soon.
How do I find the dungeon? Does locate work?
The locate command does not work because these dungeons are not generated as part of the vanilla structure system. You'll usually find them near villages, so locate those instead.
Can I add this mod to an existing world?
Yes. New dungeons will naturally spawn in new chunks. If you want to add a dungeon to old terrain you can do so using the "roguelike" command.
What happens if I remove this mod?
Nothing will break if you remove this mod after generating dungeons. Mob Spawners will no longer generate fancy mob equipment, and that's about it.
Do players who join a multiplayer world need to have this mod installed?
No. This mod is entirely vanilla compatible, and does not need to be installed on the client side.
Can I add this mod to a modpack?
Yes. Do whatever you like.
Can I change the loot?
Currently, no. Eventually I'll add a vanilla style loot table option.
Can I add my own rooms?
No, this dungeon is generated procedurally. It's not possible to add content without changing the source code. If it were easy to add this capability I would.