rftools-1.12-7.30.jar
on Jan 26, 20237.30:
New features:
- Added a logic block to work with analog redstone values (McJty)
- Added a block to show redstone values as hexadecimal digits (McJty)
- Added analog mode support to the redstone screen module (josephcsible)
Enhancements:
- BREAKING CHANGE: The analog mode for wireless redstone is now set on the receiver instead of the transmitter (josephcsible)
- POSSIBLY BREAKING CHANGE: Logic gates now propagate their output one tick faster than before (McJty)
- Improved endergenic generator processing order (romanticjo)
- Added our dimensional shard ore blocks to the ore dictionary (josephcsible)
- Added end stone to the list of blocks that you can set the quarry to void (josephcsible)
- Reworked how redstone channels get assigned (josephcsible)
- Added more useful error logging if the crafter fails (josephcsible)
Bug fixes:
- Fixed a crash when trying to compose a shield projector without any shield template blocks or a shape card (josephcsible)
- Fixed Waila errors when looking at a redstone receiver (josephcsible)
- Fixed the help button in the composer opening to the wrong manual page (josephcsible)
- Fixed a crash when flipping some shape cards in the composer (josephcsible)
- Fixed energy amounts overflowing (josephcsible)
And some refactoring and code cleanup.
rftools-1.12-7.29.jar
on Jan 26, 20237.29:
- Fix placing an unpowered wireless redstone transmitter not turning off a previously-powered channel
- Fix elevators causing a client crash if they were in the north-east half of the Minecraft world
rftools-1.12-7.28.jar
on Jan 26, 20237.28:
All changes by Joseph C. Sible
New features:
- Added an option to shorten the sequencer’s pattern length
- Gave the sequencer an option to end its sequence with its output still on
- Gave the timer an option to pause while receiving a redstone signal, like RedPower 2’s timer
- Gave wireless redstone transmitters an option to transmit their exact power level
- Allowed specifying a non-default state for the non-clearing quarry replacement block
- Added Waila support to the scanner, locator, and ender monitor
Enhancements:
- Replaced the sequencer’s “Fill” button with a “Flip” button to invert all tiles
Bug fixes:
- Fixed wire blocks incorrectly boosting signal strength depending on the shape of the redstone dust connected to their input
- Fixed a freeze when the elevator couldn’t move the platform block directly in front of it
- Fixed some edge cases of the elevator being able to move blocks it shouldn’t
- Fixed elevator platform blocks rendering with the wrong biome and light level while moving
- Fixed hundreds of lines of startup logspam when Chisels and Bits is present and at least one of Waila or TOP is not
- Fixed the non-clearing quarry not working on variants of the replacement block (e.g., coarse dirt and podzol when the replacement block is dirt)
- Fixed duplicate messages when failing to set a redstone transmitter or receiver’s channel
- Fixed sneak-click not working to place one redstone transmitter/receiver on top of another
- Fixed the fluid placing card not being craftable
- Fixed the fluid placing card not working unless support/preview mode was on
- Fixed shields getting stuck composed if a shape card was shift-clicked out of them. If this affected you, and you haven’t broken the shield projector since it happened, right-clicking it with a wrench will now remove the stuck shield blocks.
rftools-1.12-7.27.jar
on Jan 26, 20237.27:
- Fixed crashes with elevator blocks
rftools-1.12-7.26.jar
on Jan 26, 20237.26:
- Another bugfix in relation to the logic blocks
rftools-1.12-7.25.jar
on Jan 26, 20237.25:
- Bugfix with placement of logic blocks
rftools-1.12-7.24.jar
on Jan 26, 20237.24:
(all changes done by Joseph C. Sible)
New features:
- Screens can now be placed facing up and down, and they can still be placed to face any of north/south/east/west while facing up or down
- Filled syringes will now be returned as empty syringes when used in crafting
- Creative screens can now connect to screen controllers if one of their modules needs it (like computer screen modules do). They still won’t consume power.
Enhancements:
- Made the machine base and wire block crafting recipes work anywhere in the crafting grid
- Converted to Minecraft’s new resource format (version 3)
- Made pick block, WAILA, and TOP handle large screens correctly
- Renamed a lot of things called “modules” to make it more clear what they’re each for
- Documented the computer screen module
- Made the builder play the correct sounds for blocks with state-sensitive sounds
- Added arrows to show which side the ender monitor, inventory checker, and sensor get their inputs from
Bug fixes:
- Fixed newly-placed blocks not recognizing pre-existing redstone signals until they received a block update
- Fixed dialing devices always showing up as dialed
- Fixed blocks briefly facing the wrong direction upon being placed
- Fixed startup logspam about OBJ models
- Fixed typos and errors in the manual
- Fixed the builder playing blocks’ break sounds instead of their place sounds when placing them
And some refactoring and code cleanup.
rftools-1.12-7.23.jar
on Jan 26, 20237.23:
- Joseph C. Sible made a change to let creative powercells act as infinite power sinks
- Now use the new feature in McJtyLib for drawing stack tooltips
- Depends on McJtyLib 2.6.2!
rftools-1.12-7.22.jar
on Jan 26, 20237.22:
- Fixed crashes with builder and screen when being wrenched or similar circumstances
rftools-1.12-7.21.jar
on Jan 26, 20237.21:
- Server side fix
rftools-1.12-7.20.jar
on Jan 26, 20237.20:
- This version requires McJtyLib 2.6.0!
-
Joseph C. Sible fixed dimensional ore registration with the three types. This fixes the nether and end variants of dimensional shard ore dropping as the overworld variant when silk touched
-
Joseph added a recipe for the shape manual and fixed recipe for block protector
-
Joseph removed some log spam
-
Joseph implemented config options to allow disabling some subsystems in RFTools: security system, block protector, network monitor, crafter, coal generator, ...
-
Joseph fixed a bug where the block protector didn't properly save and restore redstone mode
-
Joseph fixed a syringe bug in creative
-
Countless other small changes and fixes
rftools-1.1x-7.16.jar
on Jan 26, 20237.16:
- Joseph C. Sible fixed compatibility with OC for 1.10 and 1.11
- Requires McJtyLib 2.5.1
- Requires CompatLayer 0.3.0
rftools-1.12-7.15.jar
on Jan 26, 2023rftools-1.1x-7.15.jar
on Jan 26, 20237.15:
- This fixes the nether and end variants of dimensional shard ore dropping as the overworld variant when silk touched (by Joseph C. Sible)
- Joseph C. Sible also made some fixes to the OC integration on 1.10
- Updates to the XNet API! This version is only compatible with XNet 1.5.0!
rftools-1.12-7.14.jar
on Jan 26, 2023rftools-1.1x-7.14.jar
on Jan 26, 20237.14:
- Due to security issues this version requires McJtyLib 2.5.0!
-
Fixed a problem with the mode button (copy, swap, move, ...) in the Builder not working/being remembered
-
Fixed a problem where powercells could input more RF/t then advertized
- Joseph. C. Sible reimplemented the computer screen module
rftools-1.12-7.13.jar
on Jan 26, 20237.13:
- Small bugfix with reading of the config value for the Builder from jmongen
- Philipp Rustemeier fixed OC compatibility with latest version
- Joseph C. Sible implemented an alternative capability based API for the screen module system. The old API remains available
rftools-1.1x-7.13.jar
on Jan 26, 20237.13:
- Small bugfix with reading of the config value for the Builder
rftools-1.12-7.12.jar
on Jan 26, 2023rftools-1.1x-7.12.jar
on Jan 26, 20237.12:
- CRITICAL: Saving and loading of scan files is now restricted so that they can only save in the 'rftoolsscan' directory. This is to prevent abuse and corruption of server side files
- New option in the GUI of the Builder so that it does not wait if an operation is not possible (because there is no room in the output tank or chest or if a block is missing)
- New option in the GUI of the Builder to hilight the current block it is working on
-
Better hud error reporting for the builder. The Builder will now show what is wrong and why it is not doing anything in the HUD