(V.7.3.2 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Bastions:
Made geodes try not to spawn in Underground Bastions.
Cities:
Relaxed some air space spawn condition for Nether City to try and let it spawn more often when other Nether terrain modifying mods are on.
(V.7.3.1 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Mineshafts:
Fixed Basalt and Soul Mineshafts not importing modded loot.
Outposts:
Fixed Basalt and Soul Outposts not importing modded loot.
Made Soul Outposts have Zombified Piglins instead of Piglins and Brutes.
Misc:
Changed maps in trade offers to say to not buy them until they are finished locating their target structures.
(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Villages:
Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.
Fixed several village houses not spawning or were absurdly rare.
Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.
Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.
Fixed plants able to persist into RS village houses.
Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!
Shipwrecks:
End Shipwrecks's insides won't be filled with terrain blocks anymore.
Outposts:
Added Ocean, Savanna, Basalt, and Soul Outposts!
Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!
Mineshafts:
Added Basalt and Soul Mineshafts!
Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.
Changed secret banner pattern for Nether Brick Mineshaft.
(V.7.3.1 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Mineshafts:
Fixed Basalt and Soul Mineshafts not importing modded loot.
Outposts:
Fixed Basalt and Soul Outposts not importing modded loot.
Made Soul Outposts have Zombified Piglins instead of Piglins and Brutes.
Misc:
Changed maps in trade offers to say to not buy them until they are finished locating their target structures.
(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Villages:
Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.
Fixed several village houses not spawning or were absurdly rare.
Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.
Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.
Fixed plants able to persist into RS village houses.
Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!
Shipwrecks:
End Shipwrecks's insides won't be filled with terrain blocks anymore.
Outposts:
Added Ocean, Savanna, Basalt, and Soul Outposts!
Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!
Mineshafts:
Added Basalt and Soul Mineshafts!
Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.
Changed secret banner pattern for Nether Brick Mineshaft.
(V.7.3.0 Changes) (1.20.4 Minecraft) (Config Datapack Updated)
Villages:
Fixed Crimson and Warped Villages's Weaponsmiths getting a wall of Obsidian that blocks their entrances.
Fixed several village houses not spawning or were absurdly rare.
Fixed Fishery building in Crimson and Warped Villages having waterlogged blocks.
Fixed Weaponsmith house having Terracotta and Orange Terracotta in Crimson and Warped Villages.
Fixed plants able to persist into RS village houses.
Made all RS village houses now pillar downward if land is removed under them at worldgen by cave or ravines!
Shipwrecks:
End Shipwrecks's insides won't be filled with terrain blocks anymore.
Outposts:
Added Ocean, Savanna, Basalt, and Soul Outposts!
Made all RS Outposts now pillar downward if land is removed under them at worldgen by cave or ravines!
Mineshafts:
Added Basalt and Soul Mineshafts!
Replaced Beetroot and Beetroot Seeds in Nether Mineshafts to have Porkchops and Cooked Porkchops instead.
Changed secret banner pattern for Nether Brick Mineshaft.
(V.7.1.11 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Misc:
Adjusted some mixins to be slightly less fragile.
Strongholds:
End Strongholds slightly more common.
Ancient Cities:
End Ancient Cities a bit more common.
(V.7.1.10 Changes) (1.20.1 Minecraft)
Major:
Fixed issues where terrain adaption for various RS structures was not properly working. This should fix the holes of lava eating away at Bedrock and exposing the void at bottom of Nether. Was commonly found under Nether Villages and Nether Outposts.
(V.7.1.10 Changes) (1.20.1 Minecraft)
Major:
Fixed issues where terrain adaption for various RS structures was not properly working. This should fix the holes of lava eating away at Bedrock and exposing the void at bottom of Nether. Was commonly found under Nether Villages and Nether Outposts.
(V.6.3.28 Changes) (1.19.2 Minecraft)
Major:
Fixed issues where terrain adaption for various RS structures was not properly working. This should fix the holes of lava eating away at Bedrock and exposing the void at bottom of Nether. Was commonly found under Nether Villages and Nether Outposts.
(V.6.3.27 Changes) (1.19.2 Minecraft)
Misc:
Fixed backend code not rerolling the start piece if a layout fails to generate a required piece. This will fix an ultra long lag spike when using Waystones mods and a zombie RS village tries to spawn. The side-effect of this fix means zombie villages will not spawn unless Waystones updates to add the required Waystones piece to the zombie village's house pool for RS.
(V.7.1.7 Changes) (1.20.1 Minecraft)
Outposts:
Fixed Snowy Outpost having Taiga Trees spawn on top in Grove biome.
Pyramids:
Fixed Snowy Pyramid having Taiga Trees spawn on top in Grove biome.
Ruins:
Fixed Icy Land Ruins's snow piles getting chopped off by vanilla's snow layer feature.
Igloos:
Extended chimney by 1 block.
Misc:
Updated NBT files to current MC format. Save you milliseconds off of DFU running. Maybe slightly less memory usage.
(V.7.1.6 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Archeology:
Significantly improved performance of the processor I use for adding archeology to structures.
Monuments:
Added archeology to Jungle Monuments
(V.7.1.5 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Temples:
Added a little bit of archeology to Ocean Temples.
Archeology:
Made tools dropped from archeology in all RS structures now be partially damaged to better convey old age.
Misc:
Added translation names for all RS structures.
Lang:
ru_ru translations have been updated by mpustovoi!
(V.7.1.6 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Archeology:
Significantly improved performance of the processor I use for adding archeology to structures.
Monuments:
Added archeology to Jungle Monuments
(V.7.1.5 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Temples:
Added a little bit of archeology to Ocean Temples.
Archeology:
Made tools dropped from archeology in all RS structures now be partially damaged to better convey old age.
Misc:
Added translation names for all RS structures.
Lang:
ru_ru translations have been updated by mpustovoi!
(V.7.1.5 Changes) (1.20.1 Minecraft) (Config Datapack Updated
Temples:
Added a little bit of archeology to Ocean Temples.
Archeology:
Made tools dropped from archeology in all RS structures now be partially damaged to better convey old age.
Misc:
Added translation names for all RS structures.
Lang:
ru_ru translations have been updated by mpustovoi!
(V.7.1.4 Changes) (1.20.1 Minecraft)
Villages:
Fixed crash due to typo in Swamp Village Butcher Shop 2 piece.
(V.7.1.3 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Villages:
Cherry Villages now has Taiga Villagers instead of Plains Villagers. Fits better.
Cleaned up Swamp Village, so it is cleaner and more traversable.
(V.7.1.2 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Misc:
Fixed floral structures spawning in Sunflower Plains due to c:floral tag usage. Change will stop Cherry Village from spawning in Sunflower Plains.
(V.7.1.1 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Fortresses:
Added archeology to Jungle Fortress.
Mod Compat:
Added future proofing compat with soon-future version of Regions Unexplored mod.
(V.7.1.0 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Villages:
Added Cherry Village to floral biomes of any kind!
Added Bamboo Village to bamboo biomes!
Fixed zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers.
Wells:
Added Cherry Well to floral biomes of any kind!
Mineshafts:
Reduced rate of Ocean Mineshafts a little bit
Mod Compat:
Improved compat with Regions Unexplored mod.
(V.7.1.3 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Villagers:
Cherry Villages now has Taiga Villagers instead of Plains Villagers. Fits better.
Cleaned up Swamp Village, so it is cleaner and more traversable.
(V.7.1.2 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Misc:
Fixed floral structures spawning in Sunflower Plains due to c:floral tag usage. Change will stop Cherry Village from spawning in Sunflower Plains.
(V.7.1.1 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Fortresses:
Added archeology to Jungle Fortress.
Mod Compat:
Added future proofing compat with soon-future version of Regions Unexplored mod.
(V.7.1.0 Changes) (1.20.1 Minecraft) (Config Datapack Updated)
Villages:
Added Cherry Village to floral biomes of any kind!
Added Bamboo Village to bamboo biomes!
Fixed zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers.
Wells:
Added Cherry Well to floral biomes of any kind!
Mineshafts:
Reduced rate of Ocean Mineshafts a little bit
Mod Compat:
Improved compat with Regions Unexplored mod.