Major patch
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The vassalage system has been completely overhauled. Lords now rule Houses, and knights rule Domains.
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A new class has been added - Serf.
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The castle system has been reworked. Copper, iron, and gold locks have been added.
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A lockpick has been added.
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A new block has been added - Royal Table.
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A writing set has been added.
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A new block has been added - Safe.
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The Heart of the House has been added.
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A new block has been added - Incubator.
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A new block has been added - Private Shop.
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Record fragments have been added.
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Some interfaces have been redesigned.
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The number of available coins is now displayed in trade blocks.
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A shepherd profession coin has been added.
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New achievements have been introduced.
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Daily login rewards have been revised.
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Some progressions have been reworked.
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Wallet mechanics have been improved, with a maximum limit of 64 coins per type.
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Bugs have been fixed, and new, fun ones have been added.
Patch notes:
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New main license - Cowboy.
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New additional license - Hunter.
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Recalculation of monetary denominations. Now 1 coin costs 16 coins of the lower denomination.
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The market has been expanded by +17 slots.
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Added the ability to craft a collection point, a junk dealer and a market. These blocks can only be placed within the capital.
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Reworked interfaces of the collection point, market and fund.
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Added a system for calculating the price of goods when buying / selling on the market. _Now the price of a product depends on its quantity on the market: the more goods, the cheaper it is (up to -50%).
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Added a wallet.
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Added honey concentrate.
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Introduced a system for losing license levels - upon death, there is a chance to lose 1 level of the main or additional license (chance = license level * 10).
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Added a system for copying flags. To do this, throw out the flag from the main hand, holding the flag template in the spare (left) hand.
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Reworked license progressions.
• New reward system for daily login.
• New block Hoarder - converts any 64 units of one type into a copper coin.
• Balancing prices in the market. Complete revision of the pricing policy of ore and food.
• Added the ability of the blacksmith - repairing tools on the grindstone for experience.
• Added the progression of the fisherman and soldier, updated the progression of the woodcutter.
• Expanding the capacity of the market for many goods.
• Reworking the system of chopping a whole tree.
• Now only farmers can collect berries.
• Reworked crafting coins of professions.
• Fixed errors with the purchase of goods on the market, the inability to leave the kingdom, non-stackable items and others.