BEWARE
Moved attributes to a different mod: Additional Attributes
There are some attempts to make things work but it won't catch all cases
change spell experience behaviour
- continuous spells grant experience per spell tick
- mana cost parameters are 0 if the spell does not consume mana
- fixed a bug where cancelling charged-up (long) spells granted experience
- added debug output in debug.log which will display information about the experience source everytime a player casts a spell
- added new conditions
- cast type (INSTANT, LONG, CONTINUOUS)
- rarity (COMMON, UNCOMMON, RARE, EPIC, LEGENDARY)
- added new parameters
- min_level_rarity (min. level for the rarity)
- mana_cost_per_second
- cast_duration (in seconds, for continuous spells)
- cast_charge_time (in seconds, for long spells)
- cooldown (in seconds)
- expected ticks (for continuous spells - instant and long will be 1)