Changelog
- Optimized world rendering during zoom
- Seriously, ever since Minecraft has made it require extra effort, no other zoom mod has done it. Enjoy your FPS boost!
- Future-proofed the crosshair magic
- Switched some
double
s tofloat
s - Fixed nonsensical Zoom Divisor tooltip
- Updated Zoom Overlay's file description
Changelog
- Reorganized the presets
- Renamed the "Default" preset into "Camera"
- Renamed the "Classic Zoomer" preset into "Competitive"
- Removed "Reduce View Bobbing" from the "Spyglass" preset
- Fixed the F3 Debug Overlay being zoomed by the zoom
- Fixed HUD elements getting invisibly glitched out by the zoom thanks to the Z level being zoomed too
- Significantly cleaned up the codebase thanks to the removal of a completely non-functional system
- Improved the Brazilian Portuguese localization
Changelog
- Added the "Reduce View Bobbing" option in order to make zooming feel more comfortable (especially on laptops!)
- Moved Presets to the top of the config screen
- Changed the Classic Zoomer preset to be similar to pre-10.0.0 Ok Zoomer instead of pre-5.1.0 Ok Zoomer
- The Presets are to be overhauled later on
- Fixed crosshair fade on the Debug HUD (which is pending fixes)
- Fixed internal Sinytra typos
Changelog
- Added zooming to the GUI itself (GH #38)
- This can be disabled by enabling the "Persistent Interface" option
- Added the "Hide Crosshair" option, enabled by default in order to complement the above feature
- If disabled while Persistent Interface is off, Ok Zoomer will re-render the crosshair in normal size
- Fixed a compatibility issue with Sintyra Connector involving Mouse Modifiers not being applied at all
- You can now use Ok Zoomer on NeoForge using Sinytra Connector without major issues (as far as I know)
- Merged LibZoomer back into Ok Zoomer, allowing devs to prioritize the mod itself with new features over a library that's unfortunately abandoned
- Standardized the zoom fade system introduced by the Vignette zoom overlay
- The Zoom Dependency now ignores Creative Mode users (GH #111)
- Fixed the spyglass overlay on the third-person perspective (GH #113)
- Updated to Quilt Config 1.3.2
- Updated the Brazilian Portuguese translation
Changelog
- Updated to Minecraft 1.20.6
- Thanks to possible dangers looming over, the Emergency Money Machine has been activated.
- Ported to Fabric Loader and Fabric API
- Created a nice little wrapper for Quilt Config that doesn't replace it on Quilt Loader but also does its job on Fabric Loader
- This currently bloats up the size of the otherwise quite small mod (140 KBs!) to 500 KBs.
- There are plans to resurrect the Detonater (a tool which shrinked mods containing JiJs) in order to reduce that to 375 KBs. I don't like huge mods as much as you don't!
- Updated the vignette zoom overlay to work like the new vignette
- Removed the "Use Spyglass Texture" option, with a pending "Use Custom Texture" replacement for the spyglass overlay
- Updated the defaults for the linear zoom transition, acting slightly slower but significantly smoother and less sudden than it was
Changelog
- Overhauled the config screen completely in order to fix long-standing bugs as well as make it more accessible
- Ditched SpruceUI in favor of a custom EntryListWidget implementation that's more dynamic and much, much less broken
- Revamped how tooltips work, cramming in more information while not overloading the screen with information through Vanilla's per-value tooltips!
- Rearranged the options in order to cause less confusion as well as in order to look cleaner
- Began preparations not only for the 1.21 era but also the NeoForge port as well!
- Split the "Values" section into "Zoom Values" and "Transition Values" section
- Quilt Config still needs a fix in order to properly migrate old configs to this new scheme
- Renamed the "Smooth Multiplier" option to "Smooth Transition Factor"
- Renamed the "Reset" section to "Presets"
- Removed all translations besides the Brazilian Portuguese one due to a combination of lack of maintenance plus too many breaking changes caused by this update
- Removed all mixin refmaps
Changelog
- Overhauled the config screen completely in order to fix long-standing bugs as well as make it more accessible
- Ditched SpruceUI in favor of a custom EntryListWidget implementation that's more dynamic and much, much less broken
- Revamped how tooltips work, cramming in more information while not overloading the screen with information through Vanilla's per-value tooltips!
- Rearranged the options in order to cause less confusion as well as in order to look cleaner
- Began preparations not only for the 1.21 era but also the NeoForge port as well!
- Split the "Values" section into "Zoom Values" and "Transition Values" section
- Quilt Config still needs a fix in order to properly migrate old configs to this new scheme
- Renamed the "Smooth Multiplier" option to "Smooth Transition Factor"
- Renamed the "Reset" section to "Presets"
- Removed all translations besides the Brazilian Portuguese one due to a combination of lack of maintenance plus too many breaking changes caused by this update
This is the first batch of version updates featuring Up's maintainership work, paving way to potentially bringing Ok Zoomer to NeoForge
Changelog
- Ported to Minecraft 1.20.2
- Future versions will now have the major version bumped if the Minecraft version support is broken
- Fixed the "Persistent" preset and its scroll step defaults
- Dropped the Machete gradle plugin due to it being abandoned