- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Updated dog collar texture and fixed underside of parrot wing textures
- The string list config entries now no longer print their default values in the description
- Feeding Items: Dog now includes raw and cooked cod and salmon, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Updated dog collar texture and fixed underside of parrot wing textures
- The string list config entries now no longer print their default values in the description
- Feeding Items: Dog now includes raw and cooked cod and salmon, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: baby wolf/dog legs now swing at the right speed
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Updated dog collar texture and fixed underside of parrot wing textures
- The string list config entries now no longer print their default values in the description
- Feeding Items: Dog now includes raw and cooked cod and salmon, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Ocelots no longer drop leather
- Updated dog collar texture and fixed underside of parrot wing textures
- The string list config entries now no longer print their default values in the description
- Feeding Items: Dog now includes raw and cooked cod and salmon, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Ocelots no longer drop leather
- Updated dog collar texture and fixed underside of parrot wing textures
- The string list config entries now no longer print their default values in the description
- Feeding Items: Dog now includes raw and cooked cod and salmon, Et Futurum's rabbit, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- IMPORTANT: due to the newly-added dog breeds, the spawn egg registry has been shuffled around. NEP spawn eggs in your world likely have changed.
- Replaced
Brown Wolf
withRusty Wolf
andCream Wolf
withChestnut Wolf
- Added
Black Mountain Feist
,Ashen Wolf
,Black Wolf
,Snowy Wolf
,Spotted Wolf
,Striped Wolf
, andWoods Wolf
- The new wolf variants will now spawn in various biomes, rather than as village strays. Unfortunately, due to the limited selection of biomes in 1.6, it is possible that some of the new wolf variants can never be seen in the wild.
- Changed scale of all dog breeds—mostly up. Wolves remain default size.
- Bounding boxes now scale with age and breed size
- Untamed stray cats no longer attack chickens
- Ocelots no longer drop leather
- Updated dog collar texture and fixed underside of parrot wing textures
- Feeding Items: Dog now includes raw and cooked cod and salmon, and ore dictionary raw and cooked fish by default
- Added config options to allow wild (not stray) ocelots and wolves to switch to random skins when tamed, kind of like old vanilla behavior, if you wanted that for some reason
- Bugfix: tiny chance of bred cats/dogs/parrots getting a different skin from its parents will now actually be random instead of ID 0
- Bugfix: top of Tuxedo cat's legs (normally not visible) are now black instead of white
- Implemented some rendering and code optimizations
- Slightly updated in-game logo
- Bugfix: bred dogs and cats should now belong to a player!
- Bred pets will belong to the player who activated the breeding, rather than the owner of the breeding dogs
- Bugfix: oredict entries for Feeding Items items should now work irrespective of stack size or damage/meta/NBT
- You can now dye pet collars with any oredict dye entry
- Added sound effect when dying a pet's collar
- Bugfix: the mod banner should now properly display
- Changed mod project address to Modrinth
- Added more robust username check when breeding NEP animals