- Added the rock drill and small compressor.
- Switched to inverse square law for enlghtenment exposure.
- Increased durability of meat steel tools.
- Reduced trommel diamond yield.
- Added redstone inversion to Ejector and Item Pump.
- Added an upgrading recipe for Advanced Motors.
- Decreased cost of integration charges.
- Added an opaque item pipe.
- Made block crushing yields depend on loot table quantities.
Bug fixes:
- Fixed encased pipes not syncing in multiplayer.
- Fixed screen property sync executing in netty thread instead of server.
- Fixed crashes in certain situations involving PLC instructions.
- Fixed smoothness of integrator and display platform animations.
- Fixed farming scutters spawning in multiplayer.
- Fixed a crash a cauldron is placed next to a mixer.
- Added the rock drill and small compressor.
- Switched to inverse square law for enlghtenment exposure.
- Increased durability of meat steel tools.
- Reduced trommel diamond yield.
- Added redstone inversion to Ejector and Item Pump.
- Added an upgrading recipe for Advanced Motors.
- Decreased cost of integration charges.
- Added an opaque item pipe.
- Made block crushing yields depend on loot table quantities.
1.20:
- Minimal VS2 compatibility by ThePlasticPotato and PriestOfFerns
Bug fixes:
- Fixed encased pipes not syncing in multiplayer.
- Fixed screen property sync executing in netty thread instead of server.
- Fixed crashes in certain situations involving PLC instructions.
- Fixed smoothness of integrator and display platform animations.
- Fixed farming scutters spawning in multiplayer.
- Fixed a crash a cauldron is placed next to a mixer.
General:
- Added automatic generation of ore crushing recipes.
- Enabled ore fat generation from blasting recipes.
- Fixed parking minecarts on control tracks.
- Charnel Pump outputs are now generated automatically from placed features.
- Added double metal barrels.
- Fixed the Farming Scutter AGAIN.
- Increased Integration Fluid recipe yield.
- Added the Large Compressor.
- Added a compressed air requirement in the Charnel Pump.
Data pack:
- Added phage_ray_override_hardness tag for allowing the Phage Ray to break unbreakable blocks.
- Added optional data pack overrides for ore fats.
- Added optional overrides for Charnel Pump outputs
General:
- Reconfigured motor power thresholds.
- Fixed Charnel Pump animation
- Integrated the Charnel Pump with the modular machine system.
- Added automatic generation of ore fat processing routes. This should work for other mods too.
- Added a placement preview for big blocks.
- Added an upper limit for items to be rendered in pipes.
PLC:
- Allowed nested macro expansion.
- Fixed labels being treated as macro expansions.
- Made macro expansion work in functions.
- Made labels unique within different instances of the same macro.
Bug fixes:
- Fixed Farming Scutter desync issue.
- Fixed the Rider Control Rail not working with Audaki Cart Engine installed.
General:
- Reduced capture are of control and holding tracks.
- Added capacity configuration for the Display Plate.
- Enabled naming of Farming Scutters.
- Added the Tree Vacuum.
- Added the Fabricator, a simple autocrafter.
- Added round-robin behaviour in the Large Crusher process.
PLC:
- Fixed COUNT instruction parsing.
- Added the REQUEST operation.
- Added wildcard support in COUNT, ROUTE and REQUEST operations.
- Removed Whisper Wheat seeds from grass loot tables.
General:
- Reduced capture are of control and holding tracks.
- Added capacity configuration for the Display Plate.
- Enabled naming of Farming Scutters.
- Added the Tree Vacuum.
- Added the Fabricator, a simple autocrafter.
- Added round-robin behaviour in the Large Crusher process.
PLC:
- Fixed COUNT instruction parsing.
- Added the REQUEST operation.
- Added wildcard support in COUNT, ROUTE and REQUEST operations.
- Removed Whisper Wheat seeds from grass loot tables.
1.19:
- Fixed items rendering in the corner of the screen while in the Manual Requester GUI.
- Fixed the Large Trommel not processing anything.
General:
- Tweaked meat food saturation.
- Added invertible redstone control to the Redstone Pump.
- Reduced bone meal yield of biological solids.
- Increased power of pumps to move fluids vertically.
- Added a wrench sound when changing pipe connections.
- Added insert and dump sounds for the pipette.
- Added raw fish to Charnel Compactor item list.
- Added crushing recipes for ancient debris and lapis.
- Reduced the Mixer's cooldown.
- Added the Farming Scutter.
- Added the Control Rail.
- Added the Dumping Rail.
- Fixed many issues with Hopper Extenders.
- Increased pipe recipe yield.
- The REMIT instruction can take its input from the stack.
- Reduced volume of the Assault Drill's sound.
- Added a search function to the Item Requester.
- Item pipes will now happily drop items directly into fluids.
Living Machines:
- Added large modular machines whose functions are defined by their composition.
- Added processes for advanced crushing and the advanced trommel.
- Converted the Phage Ray to use the living machine system.
- Added the Harvest Extractor component for the Phage Ray
Bug Fixes:
- Fixed the extra mouth mouth eating bowls and rare items.
- Fixed Pinkdrink drink sound.
- Fixed Fluid Rationer behaviour and an related error.
- Fixed the Assault Drill's durability.
General:
- Tweaked meat food saturation.
- Added invertible redstone control to the Redstone Pump.
- Reduced bone meal yield of biological solids.
- Increased power of pumps to move fluids vertically.
- Added a wrench sound when changing pipe connections.
- Added insert and dump sounds for the pipette.
- Added raw fish to Charnel Compactor item list.
- Added crushing recipes for ancient debris and lapis.
- Reduced the Mixer's cooldown.
- Added the Farming Scutter.
- Added the Control Rail.
- Added the Dumping Rail.
- Fixed many issues with Hopper Extenders.
- Increased pipe recipe yield.
- The REMIT instruction can take its input from the stack.
- Reduced volume of the Assault Drill's sound.
- Added a search function to the Item Requester.
- Item pipes will now happily drop items directly into fluids.
Meatgun:
- Added my new, highly unstable modular gun system for demonstration purposes.
Living Machines:
- Added large modular machines whose functions are defined by their composition.
- Added processes for advanced crushing and the advanced trommel.
- Converted the Phage Ray to use the living machine system.
- Added the Harvest Extractor component for the Phage Ray
Bug Fixes:
- Fixed the extra mouth eating bowls and rare items.
- Fixed Pinkdrink drink sound.
- Fixed Fluid Rationer behaviour and an related error.
- Fixed the Assault Drill's durability.
General:
- Increased crushing yield to 2x for diamonds and emeralds.
- Made many items compostable.
- Improved pick block behaviour for filled fluid tanks.
- Added some metal doors.
- Added some metal ladders.
- Added Painted Corrugated Asbestos.
- Added redstone behaviour to the Vascular Source Converter.
- Added some meat steel tools.
- Allowed inserting and extracting items from the Mixer by right-clicking.
Bug fixes:
- Fixed Toilet placement behaviour.
- Added Large Fan to the creative tab.
- Added all rough concrete blocks to the creative tab.
- Fixed Item Detector widget tooltips.
- Reduced ambiguity of Compound Injector tooltips.
- Fixed duping when breaking Blood Bubble Doors.