Release 1.3.5 [MC 1.11]
Changes:
- Fixed stone essence recipes
- Fixed block tooltips not showing
- Fixed some essence stacksizes not reflecting their correct sizes properly
- Register 'Gear Module' earlier, this fixes issues with things like the Ender IO Farming Station
- Code Cleanup
- Update to forge 2153
Release 1.3.4
Changes:
- Essence Ingots are no longer disabled if the Gear Module Override config is disabled
- Uncrafting upgraded Supremium tools/armor will now give back the charm (you can re-disable this in the config)
- Added Prosperity Block
- Added Mystical Fertilizer back (it doesn't crash your game anymore \:D/)
- Added Fertilized Essence
- It's like bonemeal but it works on Resource Crops
- Drops from harvesting fully grown Resource Crops (not Inferium crops, thats intentional)
- You can configure the drop chance in the config
Release 1.3.3
Changes:
- Finished changing all the essence textures
- Added essence recipes for AE2 presses
- Changed some stuff with mob chunks
- Chunks are now tier'd, and correspond with their respective seed's tier
- Mob Chunk drop chances now correspond with their seeds tier
- Cooking Mob Chunks now gives you 'blank' Mob Chunks, these are used to craft other chunks
- The tier dictates what 'blank' mob chunk you will get from it when smelted, as well as which tier you need to craft it
- You can upgrade the tiers of the 'blank' chunks by crafting them with the next tier essence
Release 1.3.1
Changes:
- Added Essence Furnaces
- Added the Ultimate Furnace
- You can now add charms to armor of any durability
- The armor will also keep it's NBT and Metadata when crafted
- You can now uncraft upgraded armor, you will lose the charm in the process though
- Added a config option to disable the armor set bonuses
Release 1.3.0
Changes:
- Added set bonuses to Prudentium -> Superium armor
- Prudentium: Water Breathing
- Intermedium: Step Assist
- Superium: No Fall Damage
- Added Charms:
- Charms are used to upgrade your Supremium armor/tools (only sword for now) with different abilities!
- Ex. Fire Resistance, Night Vision, etc
- (some of the charm recipes are temporary and will change later)
- You can no longer enchant Supremium Armor in an Enchanting Table
- Lowered the durability of Supremium Armor a little
- Changed the armor values to compensate for the new buffs
- Crops should no longer pop off Random Things' Fertilized Farmland
- Changed the way Growth Accelerators work (internally)
- Balanced a couple essence recipes
Release 1.2.3
Changes:
- Improved(?) some textures: Soulium Dagger, Infusion Crystals, Prosperity Shard, Mob Chunks, Essence Blocks
- Essence Ingots now only cost 2 essence each by default, you can set it back to 4 in the config
- Added recipes to the mob chunks, you can disable them in the config
Release 1.2.0
Changes:
- Added new crop textures, thanks xun468 for making them!
- Added Mekanism Support: Osmium and Refined Obsidian crops
- Mob Chunks are now obtained by killing mobs with a Soulium Dagger
- Increased the drop chance of mob chunks
- You can now configure the outputs of all essence recipes via the mysticalagriculture_recipes.cfg file!
- Balanced a bunch of essence recipes, changed some as well. Probably the last time I'll do this
- You can now configure seed tiers to your liking via the config file! Changing the tier changes the recipe of the seed to require the corresponding crafting seed and essence
Release 1.1.4
Changes:
- Fixed the mod crashing if Botania wasn't installed
Release 1.1.3
Changes:
- Added Botania support: Mystical Flower, Manasteel, and Terrasteel crops
- Cleaned the config file up a little
- Changed the Dye Crop, Essence, and Seed textures
- Fixed Wither Skeletons dropping normal Skeleton chunks instead of wither ones