Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.1-1.20.1] - 2023-07-01
Added
- Added beautiful new textures in Minecraft's new art style provided by tdstress
Changed
- Some adjustment to the creeper minion interaction screen
Fixed
- Fixed a rare issue where rendering a teleporting mutant enderman could crash the game
- The ender soul hand held model no longer shows an enchantment glint as it was conflicting with the hand's texture
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v7.0.0-1.20] - 2023-06-10
- Ported to Minecraft 1.20
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v6.0.2-1.19.4] - 2023-06-06
Fixed
- Fixed mutant creatures over-spawning in modded biomes using vanilla's spawn costs system
[v6.0.1-1.19.4] - 2023-06-04
Fixed
- Fixed crossbows not working on Forge when a mutant skeleton skull is equipped
- Fixed mutant creatures ignoring the
mobGriefing
game rule on Fabric
[v6.0.0-1.19.4] - 2023-05-24
- Ported to Minecraft 1.19.4
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.6-1.19.2] - 2023-06-06
Fixed
- Fixed mutant creatures over-spawning in modded biomes using vanilla's spawn costs system
[v4.0.5-1.19.2] - 2023-05-25
Fixed
- Fixed mutant snow golem cannot be created from using chemical x on a snow golem
- Fixed mutant snow golem being unable to find a new target after killing an existing target
[v4.0.4-1.19.2] - 2023-05-24
Fixed
- Fixed chemical x conversions being incorrectly read from the config file, resulting in only the default mutations being available always
[v4.0.3-1.19.2] - 2023-05-24
Fixed
- Fixed being in negative y-coordinates breaking the mutant endermans teleport abilities
[v4.0.2-1.19.2] - 2023-05-24
Thanks a lot to everyone reporting all the bugs and making suggestions!
Changed
- Mutations from splashing an entity with mutant x are now configurable, add your own custom mutations from any mob to another!
- Restored the original chemical x texture
- Item drops from mutant skeleton body parts on the ground are now defined by loot tables
Fixed
- Fixed hulk hammer seismic wave starting away from the player
- Fixed mutant enderman teleports failing
- Fixed mutant enderman always showing four arms, even when it doesn't have a target
- Fixed skeleton leggings and boots applying effects simply by being in the player inventory, when they must normally be equipped
- Fixed mutant snow golems not being immune to freezing
- Fixed using a name tag on a mutant zombie giving the burn zombie burn advancement
- Fixed skeleton armor parts missing from Forge armor tags
[v4.0.1-1.19.2] - 2023-04-20
Fixed
- Fixed a bunch of behaviors not running correctly due some ticks being skipped during execution which are required for certain behaviors to be initiated though (thanks to KaratFeng for pointing this out)
[v4.0.0-1.19.2] - 2022-08-25
- Initial release
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.0.1-1.18.2] - 2023-06-06
Fixed
- Fixed mutant creatures over-spawning in modded biomes using vanilla's spawn costs system
[v3.0.0-1.18.2] - 2023-06-04
- Backported to Minecraft 1.18.2
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.4.0-1.18.2] - 2023-06-04
- Backported to Minecraft 1.18.2
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v6.0.1-1.19.4] - 2023-06-04
Fixed
- Fixed crossbows not working on Forge when a mutant skeleton skull is equipped
- Fixed mutant creatures ignoring the
mobGriefing
game rule on Fabric
[v6.0.0-1.19.4] - 2023-05-24
- Ported to Minecraft 1.19.4
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v6.0.0-1.19.4] - 2023-05-24
- Ported to Minecraft 1.19.4
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v5.0.1-1.19.3] - 2023-05-25
Fixed
- Fixed mutant snow golem cannot be created from using chemical x on a snow golem
- Fixed mutant snow golem being unable to find a new target after killing an existing target
[v5.0.0-1.19.3] - 2023-05-24
- Ported to Minecraft 1.19.3
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.5-1.19.2] - 2023-05-25
Fixed
- Fixed mutant snow golem cannot be created from using chemical x on a snow golem
- Fixed mutant snow golem being unable to find a new target after killing an existing target
[v4.0.4-1.19.2] - 2023-05-24
Fixed
- Fixed chemical x conversions being incorrectly read from the config file, resulting in only the default mutations being available always
[v4.0.3-1.19.2] - 2023-05-24
Fixed
- Fixed being in negative y-coordinates breaking the mutant endermans teleport abilities
[v4.0.2-1.19.2] - 2023-05-24
Thanks a lot to everyone reporting all the bugs and making suggestions!
Changed
- Mutations from splashing an entity with mutant x are now configurable, add your own custom mutations from any mob to another!
- Restored the original chemical x texture
- Item drops from mutant skeleton body parts on the ground are now defined by loot tables
Fixed
- Fixed hulk hammer seismic wave starting away from the player
- Fixed mutant enderman teleports failing
- Fixed mutant enderman always showing four arms, even when it doesn't have a target
- Fixed skeleton leggings and boots applying effects simply by being in the player inventory, when they must normally be equipped
- Fixed mutant snow golems not being immune to freezing
- Fixed using a name tag on a mutant zombie giving the burn zombie burn advancement
- Fixed skeleton armor parts missing from Forge armor tags
[v4.0.1-1.19.2] - 2023-04-20
Fixed
- Fixed a bunch of behaviors not running correctly due some ticks being skipped during execution which are required for certain behaviors to be initiated though (thanks to KaratFeng for pointing this out)
[v4.0.0-1.19.2] - 2022-08-25
- Initial release