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Multi Summon (Multisummon command)

Multi Summon (Multisummon command)

Adds an alternative /summon command taking in a number of entities to spawn, plus allowing for spreading

10.1k
3
Game Mechanics
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.4
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

vllax
vllax Member

Details

Licensed MIT
Published 6 months ago
Updated 6 months ago
DescriptionGalleryChangelogVersions

MULTI SUMMON

A very simple and useful mod that adds a similar variant of the standard /summon command allowing for multiple mobs. Should work on client or server with permission level 1 minimum, and should be compatible with virtually any other forge mods. Feel free to use with any modpacks or servers. The command works exactly like a regular /summon command after the extra parameters, so it will work with any mod and specific options.

As of version 2.0, there is now an extra "spread" option added.

Includes a configuration file where you can choose the maximum amount of mobs you want to allow to be summoned at once by a multisummon. This could prevent overuse on servers. Or you could even use the mod for stress-testing, alternatively.

The command is: /multisummon

Syntax:

/multisummon <number of entities to summon> <entity> [<pos>] [<nbt>]

OR

Spread syntax:

/multisummon spread <spreadx> <spreadz> <spreadspacing> <entity> [<pos>] [<nbt>]

Example:

/multisummon 5 zombie

Spawns five zombies at your position.

Example 2:

/multisummon 5 arphex:spider_moth 5 5 5 {CustomName:'{"text":"Super Moth"}'}

Spawns five spider moths from my other mod, Arthropod Phobia Expansions (if installed), each with a name label "Super Moth". They all spawn at coordinates x=5, y=5, z=5.

Example 3:

/multisummon spread 3 3 4 zombie

This command would summon 9 zombies, spread out in a 3x3 grid centred around your approximate execution position, each spaced out 4 blocks away from each other. The number to spawn in spread mode is determined by the X value multiplied by the Z value.

Example 4:

/multisummon spread 50 2 2 wither ~ ~10 ~ {CustomName:'{"text":"Wither Lord"}'}

This command would summon 100 withers, spread out in a 50x2 line 10 blocks above and centred around your approximate execution position, each spaced out 2 blocks away from each other and given the name "Wither Lord". Perfect for creating an army of any mob.

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