:wrench: Chores
e404108
- pretty print the jsons (commit by @SettingDust)
:sparkles: New Features
04fd8e0
- update to yacl 3.6.0 (commit by @SettingDust)
:bug: Bug Fixes
1cb08ba
- bump preloading tricks so that it's working on Forge (commit by @SettingDust)
:bug: Bug Fixes
5b2b16d
- include theFMLModType
manifest attribute (commit by @SettingDust)
:bug: Bug Fixes
0f042f1
- shadow the forge jars (commit by @SettingDust)
:bug: Bug Fixes
cca6f83
- jarJar the forge reobfed jars correctly (commit by @SettingDust)
:bug: Bug Fixes
bbbd881
- avoid using game layer class inModSets
to work on Forge (commit by @SettingDust)
:bug: Bug Fixes
e6aad21
- the config path is wrong (commit by @SettingDust)
:sparkles: New Features
f53f6d8
- use new yacl api for rules (commit by @SettingDust)5eeb2fe
- make fabric use new config (commit by @SettingDust)ce0ee90
- re-enable the quilt module (commit by @SettingDust)451ba3b
- re-enable the forge module (commit by @SettingDust)af585de
- use new config api (commit by @SettingDust)30dd6db
- move the jarJar into jars for thiner file (commit by @SettingDust)6006302
- add "compat" with connector (commit by @SettingDust)
:bug: Bug Fixes
aeaf49c
- errors avoid from build (commit by @SettingDust)e6a159a
- quilt module port to new api (commit by @SettingDust)f746c5a
- use kotlin serialization since codec isn't loaded before game launching (commit by @SettingDust)
:recycle: Refactors
521cab4
- use fabric loom and vanilla gradle instead of architectury (commit by @SettingDust)140f6c0
- rewrite the config with codec (commit by @SettingDust)17d0a25
- move the config module to common module (commit by @SettingDust)3822b19
- use new yacl api for config screen (commit by @SettingDust)
:wrench: Chores
:bug: Bug Fixes
7460df5
- wrong group causing crash in prod (commit by @SettingDust)
:bug: Bug Fixes
78e2e9c
- forge: crashing when loading on forge (commit by @SettingDust)
:bug: Bug Fixes
cfd2aa0
- forge: crashing when loading on forge (commit by @SettingDust)