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LOTR MiddleEarth Tweaks - The Lord of the Rings

LOTR MiddleEarth Tweaks - The Lord of the Rings

Vertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible

1,174
6
Adventure
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.7.10

Platforms

Forge

Supported environments

Client-side
Server-side
Client and server (optional)

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Creators

Jonosa Member

Details

Licensed Custom
Published 10 months ago
Updated 5 days ago
DescriptionGalleryChangelogVersions
All versionsMiddleEarth Tweaks 1.6.9

MiddleEarth Tweaks 1.6.9

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Changelog

v1.6.9

  • Fixed Optifine's Default and Smooth updateRenderers Return Values, increasing fps drastically if there are no chunk updates
    • (metweaks-ASM.properties -> "renderPerformance")
  • Farview Additions:
    • /cfarview keepTiles
      • Controls whether Tile Entities like Beacons are kept in cache after rejoining the world
      • Default disabled as it may not be compatible with other mods, yet to be tested
    • /cfarview threshold <chunks>
      • Unloads chunks only if above the threshold.
      • Uses /cfarview <viewdistance> to determine from what distance to unload them from
      • Common values may be 1000 - 5000, 0 disables the feature (default disabled)
    • Recommendation for /cfarview <viewdistance> changed to 3-4 times your renderdistance, atleast for smaller values
    • Some more options that are experimental
    • Now also caches lotr biome variants
  • Farview Implementation:
    • Added Compatibility with FastCraft (Encrypted code is a nightmare)
      • Now using FastCraft's FastLongHashMap instead of MET's Modified Vanilla one
      • /cfarview useFastCraft to toggle
    • Faster check for unloadable chunks
    • Fixed Entities being unclickable after getting added to a chunk and then not readded to the new one
    • Fixed a minor bug in the command
  • Balancing for Camouflage Units like Rangers:
    • Enemies can now target them if:
      • They are attacked by them already
      • From an Invasion
      • (metweaks-ASM.properties -> "revengeCamouflageTargetChance")
    • Set Chance to 0 to disable the feature (default is 0)
  • Added biome aliases for northlands & northernForests for lotr event control commands

v1.6.8

  • You can now customize the spawning of invasions, bandits and travellingtraders

    • Everything can be setup individually for each world and biome

    • /lotrinvasions

      • Add, remove, list or change chance of invasions
    • /banditchance

      • get or set chance
    • /travellingtrader

      • add, remove or list travellingtraders
    • Feature toggle: (metweaks-ASM.properties -> "lotrEventControl")

  • You can now view significantly farer than the server's viewdistance (default off)

    • New Client Side Command /cfarview (Until i maybe add a gui)

    • Command Options:

      • "keep" - keeps the previous world in memory after rejoining a server
      • <distance in chunks> - sets the chunks to keep, recommened to be double your desired viewdistance
      • "-1" - Sets the distance to infinite, possibly usefull when commonly moving between locations that are very far every
      • Use /cfarview without options to disable / enable the feature
    • To load all areas just walk around

    • This feature does not affect server or network performance

    • Nothing saved to disk or copyable, fully clientside, just keeping chunks in memory.

    • Its now possible to bypass the hard limit of 15 chunks on servers

    • If you have any concerns please reach out to me

    • Feature toggle: (metweaks-ASM.properties -> "farView")

v1.6.7

  • Players dont freeze for 10+ seconds anymore when joining a server (LOTR Bug)
  • ET Futurum Ores now properly smelt in LOTR Forges (default: false)
    • (metweaks-ASM.properties -> "etFuturumCompatibility")

Files

MiddleEarth-Tweaks-1.6.9.jar(441.16 KiB) Primary
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MiddleEarth-Tweaks-1.6.9-dev.jar(434.55 KiB)
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Metadata

Release channel

Release

Version number

1.6.9

Loaders

Forge

Game versions

1.7.10

Downloads

59

Publication date

June 18, 2025 at 1:14 PM

Publisher

Jonosa

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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