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LOTR MiddleEarth Tweaks - The Lord of the Rings

LOTR MiddleEarth Tweaks - The Lord of the Rings

Vertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible

1,174
6
Adventure
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.7.10

Platforms

Forge

Supported environments

Client-side
Server-side
Client and server (optional)

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Creators

Jonosa Member

Details

Licensed Custom
Published 10 months ago
Updated 5 days ago
DescriptionGalleryChangelogVersions
All versionsMiddleEarth Tweaks 1.6.2

MiddleEarth Tweaks 1.6.2

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Changelog

v1.6.2

  • Option to make Hireds conquer for their own Faction
    • Config -> Misc -> Hireds Conquer For Their Faction
  • Made Set/Show Farming Location Feature available for Farmers
  • NPC Home Setup now properly ignores torches / flowers / crops
  • Fixed Riders avoid suffocating in blocks not working correctly if the entity eye position is right at the vertical edge of a block
  • Fixed Riders avoid suffocating and Guardmode for Mounted NPCs AI not applying for new entities as rider isnt known yet at time of check
  • Half Troll Additions:
    • (metweaks-ASM.properties -> "halfTrollAdditions")
    • Added Alignment Area in FarHarad Forest for Half-trolls
    • Added Half-troll Stone Thrower (requires pledge) + mounted variant, spawning, invasion etc.
  • Fixed Entities not hitable after respawn (Vanilla Bug)
    • (metweaks-ASM.properties -> "entityTrackerPatches")
  • Fixed Deathscreen buttons unclickable after rescaling window (Vanilla Bug)
  • Minor mistake in stairs subtypes count (nothing serious)

v1.6.1

  • Added Wool Stairs
  • Added Bark Stairs
  • Added Bark Walls (Branches)
  • Added Option to scale Healthbar
  • Added Option to only hide/show the healthbar of players of a specific fellowship
  • MeTweaks Stair Blocks allow 2 subtypes to save blockid space
  • Fixed a bug that would unintentionally register beam slabs when bark slabs are enabled
  • Conquest decay is now synced in multiplayer and properly reset before connecting to any server
  • Some improvements to conquestdecay and its command
  • Improvements to SyncedConfig
  • As always make a backup of your world before testing out new blocks
  • All blocks can be disabled

v1.6.0

  • Allied NPC projectiles pass through allied NPC's

    • only medium sized entities
    • currently includes rider
    • intentionally dont pass players or other creatures
    • (metweaks-ASM.properties -> "allyProjectilesPassAllies")
  • Projectiles shot while riding will no more get stuck in the mount

  • Fixed Projectiles floating in the air or incorrect positions

  • Fixed Projectiles being invisible

  • Fixed unable to pickup Projectiles

  • Fixed Projectile lifetime not saving (therefore not despawning if area commonly loaded and unloaded)

  • Fixed Projectiles vanishing in the ground or even going through solid blocks (spear/axe)

  • Fixed Piercing Projectiles to absorb correctly and end up at correct position (unfinished)

    • if you didnt knew yet, you can pierce multiple creatures with one thrown spear/axe
    • All bug fixes are controlled by:
    • (metweaks-ASM.properties -> "projectilePatches")
  • Option to force them to absorbe instead of pierce through targets

    • (metweaks-ASM.properties -> "alwaysAbsorbPiercingProjectiles")
  • /give now accepts multiple players

    • (metweaks-ASM.properties -> "giveManyCommand")
  • FishHooks no more hover in the air anymore when fishing

Files

MiddleEarth-Tweaks-1.6.2.jar(379.31 KiB) Primary
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MiddleEarth-Tweaks-1.6.2-dev.jar(373.24 KiB)
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Metadata

Release channel

Release

Version number

1.6.2

Loaders

Forge

Game versions

1.7.10

Downloads

110

Publication date

March 20, 2025 at 3:45 AM

Publisher

Jonosa

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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