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LOTR MiddleEarth Tweaks - The Lord of the Rings

LOTR MiddleEarth Tweaks - The Lord of the Rings

Vertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible

1,174
6
Adventure
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.7.10

Platforms

Forge

Supported environments

Client-side
Server-side
Client and server (optional)

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Links

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Creators

Jonosa Member

Details

Licensed Custom
Published 10 months ago
Updated 5 days ago
DescriptionGalleryChangelogVersions
All versionsMiddleEarth Tweaks 1.6.1

MiddleEarth Tweaks 1.6.1

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Changelog

v1.6.1

  • Added Wool Stairs
  • Added Bark Stairs
  • Added Bark Walls (Branches)
  • Added Option to scale Healthbar
  • Added Option to only hide/show the healthbar of players of a specific fellowship
  • MeTweaks Stair Blocks allow 2 subtypes to save blockid space
  • Fixed a bug that would unintentionally register beam slabs when bark slabs are enabled
  • Conquest decay is now synced in multiplayer and properly reset before connecting to any server
  • Some improvements to conquestdecay and its command
  • Improvements to SyncedConfig
  • As always make a backup of your world before testing out new blocks
  • All blocks can be disabled

v1.6.0

  • Allied NPC projectiles pass through allied NPC's

    • only medium sized entities
    • currently includes rider
    • intentionally dont pass players or other creatures
    • (metweaks-ASM.properties -> "allyProjectilesPassAllies")
  • Projectiles shot while riding will no more get stuck in the mount

  • Fixed Projectiles floating in the air or incorrect positions

  • Fixed Projectiles being invisible

  • Fixed unable to pickup Projectiles

  • Fixed Projectile lifetime not saving (therefore not despawning if area commonly loaded and unloaded)

  • Fixed Projectiles vanishing in the ground or even going through solid blocks (spear/axe)

  • Fixed Piercing Projectiles to absorb correctly and end up at correct position (unfinished)

    • if you didnt knew yet, you can pierce multiple creatures with one thrown spear/axe
    • All bug fixes are controlled by:
    • (metweaks-ASM.properties -> "projectilePatches")
  • Option to force them to absorbe instead of pierce through targets

    • (metweaks-ASM.properties -> "alwaysAbsorbPiercingProjectiles")
  • /give now accepts multiple players

    • (metweaks-ASM.properties -> "giveManyCommand")
  • FishHooks no more hover in the air anymore when fishing

Files

MiddleEarth-Tweaks-1.6.1.jar(366.12 KiB) Primary
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MiddleEarth-Tweaks-1.6.1-dev.jar(360.27 KiB)
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Metadata

Release channel

Release

Version number

1.6.1

Loaders

Forge

Game versions

1.7.10

Downloads

40

Publication date

March 8, 2025 at 12:08 PM

Publisher

Jonosa

Member

Version ID

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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