6.1.1:
- Render slightly less particles in Pixies' faces when dashing (Port back to Fabric next!)
6.1.0:
- Major improvements to pixie flight, make sure to read the new description (and check out its new sounds)! May be limited in a future update. HUGE Thank you to Haxxy for helping with Pixie flight.
- Banshee Shriek now pushes back enemies a meaningful distance
- Increased the cooldown of Banshee Spectral from 30 seconds to 45
- Added a few more mod daggers to Moon Elf's bonus
- Fixed minor glitches in Moon Elf dagger tooltip
6.0.0 (Previous Update):
The largest update to date, featuring major reworks for many Origins, new custom icons and custom sounds, description improvements, and small patches for almost everything else.
New Origin:
- High Elf, a magic based origin with (currently very basic) integration with magic mods like Iron's Spellbooks and Ars Nouveau. More to come! (And another origin on the horizon)
Major reworks:
- Banshee, including a protective shriek, a replacement for diet, and unique ghostly flight.
- Necromancer, renamed to Revenant, an undead who can siphon life force from creatures, and raise tamed summons which can be equipped with weaponry.
- Pixie "flight" changed, with tiny little wings, can sit on other players' heads, and chestplate restriction changed to allow leather
Bug Fixes and other small changes:
- Effects should never be cleared unnecessarily
- Gorgon gaze can now affect players, preventable with a new enchant Mirroring
- Dwarves can apply Mirroring to tolerate sunlight with any helmet
- Dwarf night vision is now toggleable
- Dwarves fit in 1-block tunnels again
- Goblin now has increased durability with gold gear
- Wood Elf's improved vision now instead activates while crouching and covered by foliage, while also making them harder to detect by mobs.
- Temporary killed Wood Elf's piercing shot (Focus) ability, pending a bugfix. Buffed arrow damage to compensate
- Moon Elves are now slightly better with daggers, and no longer get attacked by phantoms
- Ogre is now larger (intentional nerf, the origin was a bit too strong)
- Elves are a little bit taller
- Various damage boosts/resistances/vulnerabilities which previously did not work should be functioning properly again.
- Pixies should be able to see in first person while riding things.
- Other minor fixes that got lost in commit-note hell.
(Port back to Fabric next!)
6.1.0 (This Update):
- Major improvements to pixie flight, make sure to read the new description (and check out its new sounds)! May be limited in a future update. HUGE Thank you to Haxxy for helping with Pixie flight.
- Banshee Shriek now pushes back enemies a meaningful distance
- Increased the cooldown of Banshee Spectral from 30 seconds to 45
- Added a few more mod daggers to Moon Elf's bonus
- Fixed minor glitches in Moon Elf dagger tooltip
6.0.0 (Previous Update):
The largest update to date, featuring major reworks for many Origins, new custom icons and custom sounds, description improvements, and small patches for almost everything else.
New Origin:
- High Elf, a magic based origin with (currently very basic) integration with magic mods like Iron's Spellbooks and Ars Nouveau. More to come! (And another origin on the horizon)
Major reworks:
- Banshee, including a protective shriek, a replacement for diet, and unique ghostly flight.
- Necromancer, renamed to Revenant, an undead who can siphon life force from creatures, and raise tamed summons which can be equipped with weaponry.
- Pixie "flight" changed, with tiny little wings, can sit on other players' heads, and chestplate restriction changed to allow leather
Bug Fixes and other small changes:
- Effects should never be cleared unnecessarily
- Gorgon gaze can now affect players, preventable with a new enchant Mirroring
- Dwarves can apply Mirroring to tolerate sunlight with any helmet
- Dwarf night vision is now toggleable
- Dwarves fit in 1-block tunnels again
- Goblin now has increased durability with gold gear
- Wood Elf's improved vision now instead activates while crouching and covered by foliage, while also making them harder to detect by mobs.
- Temporary killed Wood Elf's piercing shot (Focus) ability, pending a bugfix. Buffed arrow damage to compensate
- Moon Elves are now slightly better with daggers, and no longer get attacked by phantoms
- Ogre is now larger (intentional nerf, the origin was a bit too strong)
- Elves are a little bit taller
- Various damage boosts/resistances/vulnerabilities which previously did not work should be functioning properly again.
- Pixies should be able to see in first person while riding things.
- Other minor fixes that got lost in commit-note hell.