Release 0.6.3 for Mc 1.19
Fixes
- Fix Blahaj Backpack particles
- Fix Blahaj Backpack not going in Trinkets back slot
- Fix Beyou Blahaj not going in Trinkets slots
- Fix Seal tooltip
- Fix Orca recipe (was on the 1.20+ smithing format)
Additions
- Add Blahaj Bass as Immersive Melodies integration
- Add
$@gz"&?0
- Join our Discord for more info
Release 0.6.3 for Mc 1.20.2
Fixes
- Fix Blahaj Backpack particles
- Fix Blahaj Backpack not going in Trinkets back slot
- Fix Beyou Blahaj not going in Trinkets slots
- Fix Seal tooltip
Additions
Add Blahaj Bass as Immersive Melodies integrationImmersive Melodies does not support 1.20.2+, but should come back for 1.21- Add
$@gz"&?0
- Join our Discord for more info
Release 0.6.3 for Mc 1.20.1
Fixes
- Fix Blahaj Backpack particles
- Fix Blahaj Backpack not going in Trinkets back slot
- Fix Beyou Blahaj not going in Trinkets slots
- Fix Seal tooltip
Additions
- Add Blahaj Bass as Immersive Melodies integration
- Add
$@gz"&?0
- Join our Discord for more info
Exclusive Forge port
This is a commissioned Forge port released for 1.20.1 of the 0.6.2 version of the mod.
It is not subject to being updated unless commissioned for it.
Due to Forge base modifications of the game, the already experimental features are aledgedly even more unstabled than on Fabric.
If you wish to see this port get updated, please head on to the Discord Server or the developper's Ko-Fi page in order to discuss commission fees.
As this was commissioned as a 1-to-1 port of the 0.6.1 then 0.6.2 version of the mod, Curios integration is not included, as it is not a part of the base mod.
This version is exceptionally allowed to be contained on CurseForge ONLY for the Hue: Reluminated modpack
Release 0.6.1 for Mc 1.20.2
- Fix Blavingad experimental feature contained item dupe #8
- Makes main hand invisible when empty and cuddling a plushie
Release 0.6.1 for Mc 1.20.1
- Fix Blavingad experimental feature contained item dupe #8
- Makes main hand invisible when empty and cuddling a plushie
- Fix unwanted trinkets version incompatibility
Release 0.6.1 for Mc 1.19
- Fix Blavingad experimental feature contained item dupe #8
- Makes main hand invisible when empty and cuddling a plushie
Release 0.6 for Mc 1.20.2+
Additions
- New compatibility with Traveler's Backpack -- add a custom backpack crafted from a regular backpack and a Blavingad (blue whale)
- Added mixed compatibility with both Traveler's Backpack and Trinkets, so that wearing a trinket on the back prevents from rendering a worn backpack
- Added sleeping cuddles
- Added compatibility with Not Enough Animations -- made the sleeping cuddle still trigger independently of the No Sleeping Animation setting
- Added the ability to use items stored in a Blavingad in the world
-  this feature is unstable and it is not advised to use it without preemptive testing
- For safety measure, it is locked down behind the
blahaj.contained.enable_use
gamerule, which is disabled by default - This feature also only works for items in the
blahaj:blavingad_usable
item tag, to avoid additional issues - Known issue with this feature: contained items get swallowed on use, despite being in creative or them normally not being consumed. This issue is currently being worked on
Changes
- Technical change regarding addons: package has been refactored from
hibi
tomc.recraftors
- Technical change: item-related classes have been moved to an
item
subpackage
Removals
N/A
Release 0.6 for Mc 1.20.1
Additions
- New compatibility with Traveler's Backpack -- add a custom backpack crafted from a regular backpack and a Blavingad (blue whale)
- Added mixed compatibility with both Traveler's Backpack and Trinkets, so that wearing a trinket on the back prevents from rendering a worn backpack
- Added sleeping cuddles
- Added compatibility with Not Enough Animations -- made the sleeping cuddle still trigger independently of the No Sleeping Animation setting
- Added the ability to use items stored in a Blavingad in the world
-  this feature is unstable and it is not advised to use it without preemptive testing
- For safety measure, it is locked down behind the
blahaj.contained.enable_use
gamerule, which is disabled by default - This feature also only works for items in the
blahaj:blavingad_usable
item tag, to avoid additional issues - Known issue with this feature: contained items get swallowed on use, despite being in creative or them normally not being consumed. This issue is currently being worked on
Changes
- Technical change regarding addons: package has been refactored from
hibi
tomc.recraftors
- Technical change: item-related classes have been moved to an
item
subpackage
Removals
N/A
Release 0.6 for Mc 1.19
Additions
- New compatibility with Traveler's Backpack -- add a custom backpack crafted from a regular backpack and a Blavingad (blue whale)
- Added mixed compatibility with both Traveler's Backpack and Trinkets, so that wearing a trinket on the back prevents from rendering a worn backpack
- Added sleeping cuddles
- Added compatibility with Not Enough Animations -- made the sleeping cuddle still trigger independently of the No Sleeping Animation setting
- Added the ability to use items stored in a Blavingad in the world
-  this feature is unstable and it is not advised to use it without preemptive testing
- For safety measure, it is locked down behind the
blahaj.contained.enable_use
gamerule, which is disabled by default - This feature also only works for items in the
blahaj:blavingad_usable
item tag, to avoid additional issues - Known issue with this feature: contained items get swallowed on use, despite being in creative or them normally not being consumed. This issue is currently being worked on
Changes
- Technical change regarding addons: package has been refactored from
hibi
tomc.recraftors
- Technical change: item-related classes have been moved to an
item
subpackage
Removals
N/A
Additional note
This will most likely be the last content update for 1.19 Gotta up your game ;)
Release 0.5.0 for Minecraft 1.20.1
- Project got relicensed
- Added Trinket integration
- Plushies will render when worn in any of the following slots
- Plushies are now wearable on the hat and crown head slots
- Plushies are now wearable on the necklace, shoulders, back and cape chest slots
- If worn on the back/cape slots, vanilla cape will not be rendered
- If worn on the necklace/shoulders slots, its position will depend on whether there is an entity on the current main hand and whether there is an entity on the shoulder.
- Plushies are now wearable on the belt/thighs legs slots
- If worn on the belt/thighs slots, position will depend on the current main hand.
Release 0.5.0 for Minecraft 1.19
- Project got relicensed
- Added Trinket integration
- Plushies will render when worn in any of the following slots
- Plushies are now wearable on the hat and crown head slots
- Plushies are now wearable on the necklace, shoulders, back and cape chest slots
- If worn on the back/cape slots, vanilla cape will not be rendered
- If worn on the necklace/shoulders slots, its position will depend on whether there is an entity on the current main hand and whether there is an entity on the shoulder.
- Plushies are now wearable on the belt/thighs legs slots
- If worn on the belt/thighs slots, position will depend on the current main hand.