LUMINOUS NETHER V1.2.2 Changelog
NEW FEATURES:
-Added a much better Russian translation (thanks to Linor on Discord)
BUG FIXES:
-Fixed a long standing bug which made Decorations uncraftable in the NeoForge Versions
-Fixed a bug where the ritual of night would reset the world day to 0
RETEXTURES / MODEL CHANGES:
-None this time, stay tuned!
TECHNICAL CHANGES:
-Changed the crafting recipe of the blank flag because somehow I did not realize it was the same as the default white banner (oops)
KNOWN/UNFIXED BUGS:
-MOD CONFLICTION WITH ICE AND FIRE
-MOD CONFLICTION WITH CITADEL
-MOD CONFLICTION WITH TERRESTRIA
-GENERAL CONFLICTIONS WHEN USE SYNITRA CONNECTOR
LUMINOUS NETHER V1.2 Changelog
NEW FEATURES:
-Added the cultist Rider, a new tough cultist mob found in the fungal plains
-Added 3 new loot vases found in the nether wastes, which can be broken for loot!
-Added the RITUAL OF MENDING - a new ritual that provides a new effect with a 20 minute cooldown
-Added the AUTO-MENDING effect, which heals all armor and tools in a players inventory partially every 3 minutes the effect is active
-Added the FURNACE, the third legendary beast - this big bad bunch of bricks wanders the nether wastes, and is not easy to take down!
-Added an advancement for destroying the furnace
-Added the furnace trophy
-Added the Ember - a small flame spirit released from the furnace
-Added the Molten Coal - an ATTACK BASED item dropped by the Furnace - which gives the player strength when on fire!
-Added a new config: Furnace_spawn for determining spawn rate of the furnace beast
-Added the GLIDER, a new mob found in the nether wastes and basalt deltas, capable of carrying players if fed crimson flesh!
-Added "Heavy Nether Bricks" - a new block set made from netherrack, with a wall, stair, slab, lamp, and decorative variant
-Added 7 new decorations, 7 Flags, one for each nether biome, a blank one used for crafting, a nether candle stand, and nether wall mounted candles
-Added a new configuration category "Other" where two new configs can be found, one for the amount of durability restored per auto mending tick, and the other for the time in ticks the crimson contaminant infects a player for!
-Added a new structure - the Piglin Vault! - this loot filled monolith can be found in the nether wastes, and shows off some of the new blocks/decorations!
BUG FIXES:
-AS OF V1.2.1 - Fixed a critical error where players could not ride anything besides the glider
-AS OF V1.2.1 - Fixed a small error where on certain occasions players could bounce crimson contaminant on their heads
-Fixed a bug where sometimes the cultist mobs would struggle to path find to their targets
-Fixed bedrock on the ceiling of custom biomes spawning broken
-Fixed an issue where multiplayer worlds would crash when using 1.20.4 NeoForge
RETEXTURES / MODEL CHANGES:
-The Bump Pad is no longer an animated block due to conflictions with NeoForge
-The Ghost vent is no longer an animated block due to conflictions with NeoForge
TECHNICAL CHANGES:
-Simplified the amount of text in the config file for easier reading
-The Bump Pad will now always display particles when activated
-A Cultist rider will now always spawn in cultist bases
-Two Cultist riders will now replace 2 of the 4 Mushlin bumper spawners in the Fungal shrine structure
-Ghostly flags will now be found on some of the structures in the Ash Forest
-Flag items are now classified as rare
-Adjusted the hitbox of the Mushlin Bumper to make it more accurate to the model
-Slightly lowered the chance for the small pedestals of Ash Vases to spawn in the Ash Forest
-Fixed improper spelling of the word "recommended" in the warning when LUMINOUS:TAG is not installed
-Removed redundant spawn conditions for the legendary beasts
-Made Ghost vents break when pushed by pistons
-Changed the Ghost vent hardness from 0.5 > 0.3
-Changed the amount of xp a ghost vent gives a player from 8 > 15
-Changed the block hardness of solid ash from 0.4 > 0.3
-Wall mounted candles will no longer have to be "lit up", and will be lit when placed
-Removed the Wall mounted Ash candles from all graveyard structures
-Changed the colors of the Cultist Archer's spawn egg to make it more distinguishable
KNOWN/UNFIXED BUGS:
-MOD CONFLICTION WITH ICE AND FIRE
-MOD CONFLICTION WITH CITADEL
-MOD CONFLICTION WITH TERRESTRIA
-GENERAL CONFLICTIONS WHEN USE SYNITRA CONNECTOR
LUMINOUS NETHER V1.2 Changelog
NEW FEATURES:
-Added the cultist Rider, a new tough cultist mob found in the fungal plains
-Added 3 new loot vases found in the nether wastes, which can be broken for loot!
-Added the RITUAL OF MENDING - a new ritual that provides a new effect with a 20 minute cooldown
-Added the AUTO-MENDING effect, which heals all armor and tools in a players inventory partially every 3 minutes the effect is active
-Added the FURNACE, the third legendary beast - this big bad bunch of bricks wanders the nether wastes, and is not easy to take down!
-Added an advancement for destroying the furnace
-Added the furnace trophy
-Added the Ember - a small flame spirit released from the furnace
-Added the Molten Coal - an ATTACK BASED item dropped by the Furnace - which gives the player strength when on fire!
-Added a new config: Furnace_spawn for determining spawn rate of the furnace beast
-Added the GLIDER, a new mob found in the nether wastes and basalt deltas, capable of carrying players if fed crimson flesh!
-Added "Heavy Nether Bricks" - a new block set made from netherrack, with a wall, stair, slab, lamp, and decorative variant
-Added 7 new decorations, 7 Flags, one for each nether biome, a blank one used for crafting, a nether candle stand, and nether wall mounted candles
-Added a new configuration category "Other" where two new configs can be found, one for the amount of durability restored per auto mending tick, and the other for the time in ticks the crimson contaminant infects a player for!
-Added a new structure - the Piglin Vault! - this loot filled monolith can be found in the nether wastes, and shows off some of the new blocks/decorations!
BUG FIXES:
-Fixed a bug where sometimes the cultist mobs would struggle to path find to their targets
-Fixed bedrock on the ceiling of custom biomes spawning broken
-Fixed an issue where multiplayer worlds would crash when using 1.20.4 NeoForge
RETEXTURES / MODEL CHANGES:
-The Bump Pad is no longer an animated block due to conflictions with NeoForge
-The Ghost vent is no longer an animated block due to conflictions with NeoForge
TECHNICAL CHANGES:
-Simplified the amount of text in the config file for easier reading
-The Bump Pad will now always display particles when activated
-A Cultist rider will now always spawn in cultist bases
-Two Cultist riders will now replace 2 of the 4 Mushlin bumper spawners in the Fungal shrine structure
-Ghostly flags will now be found on some of the structures in the Ash Forest
-Flag items are now classified as rare
-Adjusted the hitbox of the Mushlin Bumper to make it more accurate to the model
-Slightly lowered the chance for the small pedestals of Ash Vases to spawn in the Ash Forest
-Fixed improper spelling of the word "recommended" in the warning when LUMINOUS:TAG is not installed
-Removed redundant spawn conditions for the legendary beasts
-Made Ghost vents break when pushed by pistons
-Changed the Ghost vent hardness from 0.5 > 0.3
-Changed the amount of xp a ghost vent gives a player from 8 > 15
-Changed the block hardness of solid ash from 0.4 > 0.3
-Wall mounted candles will no longer have to be "lit up", and will be lit when placed
-Removed the Wall mounted Ash candles from all graveyard structures
-Changed the colors of the Cultist Archer's spawn egg to make it more distinguishable
KNOWN/UNFIXED BUGS:
-MOD CONFLICTION WITH ICE AND FIRE
-MOD CONFLICTION WITH CITADEL
-MOD CONFLICTION WITH TERRESTRIA
-GENERAL CONFLICTIONS WHEN USE SYNITRA CONNECTOR
LUMINOUS:NETHER V1.1.2 Changelog
BUG FIXES:
-All Withered wood recipes are now craftable as intended -Normal ghosts no longer drop torn rags -Fixed the Ash brick crafting Recipe - it now is made with 4 ash block, not ashy netherrack -Fixed a glitch with the ritual of night preventing the cooldown timer from working correctlty
TECHNICAL CHANGES:
-Piglin cultist archer speed reduced from 0.23 > 0.21 -The Ghost block can be turned back into 9 ghostly essence in a crafting table now -Decreased the volume of popshrooms -The back texture of the Mushlin Spitter trophy now correctly matches the fungirrack texture -Piglin ghosts will now only attack players only if they have a weapon/tool in their hands
I wanted to make it so the gold trick works on these piglins too, but something about them being angry spirits and attacking anyone seems cool to me - the weapon/tool thing is a test- let me know what you think in the comments!
- Ash from the SUPPLEMENTARIES mod can now be used to make ash blocks
- Added a text that appears when LUMINOUS:TAG is not installed
KNOWN/UNFIXED BUGS:
-Mod is incompatible with Ice and fire:Dragons -The spawn rate of structures in the two new biomes can vary quite a bit, sometimes spawning in massive groups and having a few blocks floating over air