LostSouls - 1.18-2.0.0
on Jan 26, 2023LostSouls 1.18-2.0.0
- Port to 1.18.2
lostsouls-1.12-1.1.4.jar
on Jan 26, 20231.1.4:
- Use the new API from Lost Cities which should make things compatible with sponge
- Requires Lost Cities 2.0.3
lostsouls-1.12-1.1.3.jar
on Jan 26, 20231.1.3:
- Support for different haunted buildings in Lost City spheres
- New command to set current amount of haunted mobs (ls_sethaunt)
lostsouls-1.12-1.1.2.jar
on Jan 26, 20231.1.2:
- Fixed a bug where the 'enter' commands were not executed the first time a building was entered
- Fixed permissions for commands as executed by lost souls. You can now issue commands that are normally not allowed for players
lostsouls-1.12-1.1.1.jar
on Jan 26, 20231.1.1:
- Fixed a bug causing vanilla chests to be locked everywhere. Regardless of being a lost city world or being in a building
lostsouls-1.12-1.1.0.jar
on Jan 26, 20231.1.0:
- Added a message the first time a haunted building is entered
- Added commands to the config that can be executed whenever a player enters a building for the first time, every time or when the building is cleared
- By default chests will be locked if a building is haunted. Clear the building first!
- Messages are now configurable
lostsouls-1.12-1.0.0.jar
on Jan 26, 20231.0.0:
- Give a message when about half of the strong mobs are killed
-
Restrict lost mob spawning to the boundaries of the building (Y level)
lostsouls-1.12-0.0.2beta.jar
on Jan 26, 20230.0.2beta:
- Fixed a bug with multiple players and handling spawning
- Added the ability to assign random potion effects to mobs. By default there is a chance for regeneration, speed, and fire resistance.
- When a building is cleared the player making the final kill will get a message now (can be disabled in config)