Beachparty 1.1.4
- Updated DoAPI to 1.2.9
- Added a Config for disabling Set Bonuses
- Resolved a bug that allowed the duplication of Palm Torches
- Reworked Sand Waves
- Reworked Seastars
- Reworked Radio Mouse Scrolling on forge
- Fixed Palm Trapdoor Orientation
- Added Botany Pots Integration
- Removed Sand Slabs
- Removed Beach Grass
- Removed Dry Bush
- Removed Dry Bush Tall
 *** Note: These blocks have been removed due duplicated in BloomingNature ***
Beachparty 1.1.3 - 1.20.1
- Added Beach Parasols
- Added a new Boat
- Added a refreshing Drink
- Added Palm Signs and Palm Hanging Signs
- Pelicans will come back with a huge glow up soon
- Using WaterBottles on Sand will convert them into Sandwaves
- Changed following Textures: Beach Grass, Dry Bush, Tall Dry Bush, Palm Planks
- Fixed a ThreadSafetyError causing the game to crash randomly
- Fixed an Issue that the Overgrown Disc will disappear when used on a Jukebox
#Â Beachparty 1.1.2 - 1.20.1
- Added a recipe remainder for the TikiBar
- Added DeckChair loottable (sorry!)
- Added UA translation (thanks to unroman)
- Added IT translation (thanks to roby1164)
- Fixed palm sign / palm hanging sign - no more log spam
- All Beachparty sound effects are now mono
- Reworked all sound effects (thanks to Ye)
1.0.11
- Fixed an Issue causing Servers to crash when using the Mousewheel to change Radio Channels
1.0.9
- Added REI support
- API integration
1.0.8
- Updated DoAPI to 1.1.0
- Fixed EntitySpawn, Pelicans will now spawn in River and Beach Biomes (fabric only)
- Changed the Pelican Spawn Egg texture
- Added Palm Wood to the #log tag
Note: Due to the updated DoAPI this Version of Beachparty is not compatible with: Candlelight <1.1.2, Vinery <1.3.1, Meadow <1.2.0
1.0.7
- Fixed an Issue MiniFridge not accepting Snow Balls
- Fixed an Issue that made it possible to dupe Overgrown Discs
- Fixed an Issue showing the ‚Stay Tuned‘ Message after a ResourcePack Reload