Fixes
- Lavender book items now check for invalid book IDs on the client, removing the constant "<Player> tried to open unknown book with id <id>" logging on servers
- The
get-lavender-book
command is now client-side (to make it work properly when playing on a dedicated server) and expands to an appropriate invocation of the vanilla/give
command when executed
Refer to 0.1.8 for 1.20.3+ and 0.1.9 for 1.20.3+
Refer to 0.1.8 for 1.20.5+
This build is a straightforward port of 0.1.7 for 1.20.3+
Refer to 0.1.7 for 1.20.3+
Refer to 0.1.6 for 1.20.3+
Fixes
- Referencing an invalid item in the icon of an entry/category no longer crashes the game
- More edge cases with page wrapping in the entry have been resolved
- Exceptions which occur during compilation of an embedded owo-ui model no longer crash the game
- Categories which contain only other categories and no entries no longer incorrectly display as empty
- Nested markdown which starts with a formatting syntax (eg. a keybind at the beginning of a list item) no longer applies its formatting to the entire nested section
Refer to 0.1.5 for 1.20.3+
Additions
- The name displayed by the dynamic book can now be changed from the default "Book" by specifying the
dynamic_book_name
property in the book's definition. This property expects a Minecraft text object (which includes literal strings)
This build is a direct backport of 0.1.4 for 1.20.3, refer to the previous changelog for feature information
Additions
- Entries which the player did not read yet are now highlighted in the book to improve discovery
- Categories and entries can now use a GUI sprite instead of an item for their icon through the
icon_sprite
frontmatter property - Translation keys can now be embedded into entries and categories using the new
%{translation.key.here}%
syntax
Fixes
- Page-wrapping of the elements in entry indices is now fixed, stopping entries with multiline titles from pushing others off the page