Changes:
- connector placeholder for 1.21
- fix tab key being broken for viewing player list
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.4.0+1.20
Changes:
- Improve block sight raycast using a random spread. (thanks CCheukKa!)
- Most instances where accessible blocks weren't visible as tabs will now be resolved after a usually-imperceptible delay.
- Connector foolproofing for 1.20
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.3.3
Fix:
- another crash related to null screen types in mods
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.3.2
Fix:
- page buttons being poorly positioned with inverted tabs
- click hitboxes for inverted tabs being incorrect
- background height for shulker boxes being incorrect
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.3.1
Changes:
- Add config options for rendering tabs on the bottom of screens by default
- Fix single chests being treated like double chests when checking if they're blocked (#34)
- Fix a hang when trying to open a handled screen with a null type (#39)
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.3.0
Changes:
- Fully implement
item_simple
and additem_sneak
- These should now work with most backpack/pouch-like items out the gate
- tested with botania's flower pouch and trinket case.
- Allow prefixes/suffixes in the config
- Majorly improve config logger output
- Enable the config logger by default
Changelog: https://github.com/sisby-folk/inventory-tabs/releases/tag/v1.2.0