- Bump version (comp500)
- Clarify how Fabric API relates to Indium (fixes #150) (comp500)
- Update fabric.mod.json dep to latest renderer API version (comp500)
See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.14+mc1.19.3
- Use random seed from Sodium rendering context and BlockModelRenderer caller (comp500)
- Rename BlockRenderContext to avoid clash with Sodium class name (comp500)
- 0.4.9 (#173) (IMS)
- Merge pull request #167 from PepperCode1/1.19.x/main (comp500)
- Update indium.mixins.json for refactored mixins (comp500)
- Merge branch '1.19.x/main' into 1.19.x/main (comp500)
- Minor buildscript improvements (#169) (triphora)
- Fix FRAPI version dependency (PepperCode1)
- Fix invoker (PepperCode1)
- Port new changes from Indigo (PepperCode1)
- Use Sodium's light and AO caches (PepperCode1)
- Lookup Sodium version using Minotaur (thanks triphora!) (comp500)
- Fix Sodium dep version ID for Modrinth release (comp500)
See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.13+mc1.19.3
- Update to Sodium 0.4.8 (comp500)
- Fix Github URL to use to-be-created tag (comp500)
See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.12+mc1.19.3
- Fix Modrinth upload for new gameVersions/loaders fields (comp500)
- Add release automation (comp500)
- Bump version, compile against Sodium 0.4.7 (comp500)
See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.10+mc1.19.3-3-ge7c5457
- Use Sodium's occlusion cache for improved performance (Moodsss)
- "Modernize Indigo" changes: (IMS212, PepperCode1)
- Fix
QuadView#copyTo
inconsistency with specification - Fix enchantment glint not rendering on item models using
ItemRenderContext
- Improve vertex consumer caching in
ItemRenderContext
- Restructure quad rendering to be more efficient and consistent with block rendering in
ItemRenderContext
- Fix typos
- Add
@Unique
annotations to fields added by Indigo mixins
- Fix
- Optimize terrain building by using Sodium's ChunkModelBuilder directly
- Fix compatibility with Sodium's "animate only visible textures" option
- Port recent Indigo bug fixes
- Restructure and rename classes to be more consistent
- Update build dependencies and gitignore
- Add FREX incompatibility error message