InControl 1.20-9.1.0
- New events.json system that allows the player to spawn mobs whenever something happens. Still work in progress
- Implemented 'mob_killed' and 'block_broken' events
- New 'eventspawn' test in 'spawn.json' that can be used to test for mobs spawned by the new events.json system
- Added new 'setphase', 'clearphase', and 'togglephase' actions for effects, experience, leftclicks, rightclicks, harvests, and spawn events
- New area system in 'areas.json'. This can be used by map makers to define predefined locations on the map. These areas can then be used in various rules. For example to create a peaceful area on a server
- New 'area' test that can be used in nearly all rules (like spawn.json, loot.json, effects.json, ...). This will evaluate to true if the position is in the specified area
- Added new /incontrol area command to show the current area
- Added 'setphase' and 'clearphase' commands
InControl 1.20-9.0.0
- In Control for 1.20 works differently then previous versions. "onjoin" is gone. Instead there is now "when" with four possible values 'position', 'onjoin', 'finalize', and 'despawn'
- The 'special.json' file is gone. Instead you can now use 'spawn.json' for all your needs. Using 'when' at finalize you can now control the equipment and stats of mobs
- Merged all FxControl functionality into InControl