1.1.8
- Fixed a bug that prevented item models from being rendered into custom GUIs with alpha applied.
- First Minecraft 1.19.4 release.
1.1.7
- Fixed a crash when previewing some modded 3D entity models.
- Added painting support for 3D item previews.
- Added support for Rubidium 0.6.4 / Sodium 0.4.10.
1.1.6
- Fixed crash with some mods when rendering custom 3D models.
- Added support to 3D item previews for most items that spawn entities (boats, minecarts, spawn eggs, etc).
- Fixed bug that caused wildcard item selectors to be removed from config files.
1.1.4
- Fixed a bug that caused resource-pack defined item models with custom scaling to render improperly with custom item renderer.
- Fixed a bug that caused custom item renderer 3D models to have incorrect rotations.
1.1.3
- Fixed regression causing missing method crashes with some mods.
- Fixed a crash that could occur when rendering custom tooltips.
1.1.2
- Fixed a bug with custom item renderer causing items rendered with alpha to be upside down and with incorrect lighting.
1.1.1
- Fixed a bug where explicitly-placed tooltips sometimes had incorrectly positioned titles.
1.1.0
-
New item selector functionality is now available.
- Added wildcard selector (*), which matches all items.
- Selectors can now be negated by prepending them with a tilde (~).
- Multiple selectors can now be specified in a single string, separated by a plus sign (+). This will cause these selectors to be applied with an AND operation.
- See full documentation: Item Selectors Documentation
-
Fixed a bug that caused tooltip titles that spanned multiple lines to not be centered properly.
-
More developer utilities have been added:
- Iceberg's custom item renderer can now render item "detail" models directly into GUIs. This model is the worn/held model for equipment (armor/tools) and horse armor, and the entity model for minecarts and boats. For other items, it is the standard item model.
- Added vertex collector class, which can be used anywhere buffer sources are used to collect vertex information.
- Added checked buffer source class, which is a wrapper around buffer sources that can determine if any valid rendering occurred.
1.1.4
- Fixed a bug that caused resource-pack defined item models with custom scaling to render improperly with custom item renderer.
- Fixed a bug that caused custom item renderer 3D models to have incorrect rotations.
1.1.3
- Fixed regression causing missing method crashes with some mods.
- Fixed a crash that could occur when rendering custom tooltips.
1.1.2
- Fixed a bug with custom item renderer causing items rendered with alpha to be upside down and with incorrect lighting.
- Fixed dependency information to correctly only work on 1.19.3.
1.1.1
- Fixed a bug where explicitly-placed tooltips sometimes had incorrectly positioned titles.
1.1.0
-
New item selector functionality is now available.
- Added wildcard selector (*), which matches all items.
- Selectors can now be negated by prepending them with a tilde (~).
- Multiple selectors can now be specified in a single string, separated by a plus sign (+). This will cause these selectors to be applied with an AND operation.
- See full documentation: Item Selectors Documentation
-
Fixed a bug that caused tooltip titles that spanned multiple lines to not be centered properly.
-
Injects tooltip color support into Forge on 1.19.3, where it is missing.
-
More developer utilities have been added:
- Iceberg's custom item renderer can now render item "detail" models directly into GUIs. This model is the worn/held model for equipment (armor/tools) and horse armor, and the entity model for minecarts and boats. For other items, it is the standard item model.
- Added vertex collector class, which can be used anywhere buffer sources are used to collect vertex information.
- Added checked buffer source class, which is a wrapper around buffer sources that can determine if any valid rendering occurred.
1.1.2
- Fixed a bug with custom item renderer causing items rendered with alpha to be upside down and with incorrect lighting.
- Fixed dependency information to correctly only work on 1.19.3.
1.1.1
- Fixed a bug where explicitly-placed tooltips sometimes had incorrectly positioned titles.
1.1.0
-
New item selector functionality is now available.
- Added wildcard selector (*), which matches all items.
- Selectors can now be negated by prepending them with a tilde (~).
- Multiple selectors can now be specified in a single string, separated by a plus sign (+). This will cause these selectors to be applied with an AND operation.
- See full documentation: Item Selectors Documentation
-
Fixed a bug that caused tooltip titles that spanned multiple lines to not be centered properly.
-
Injects tooltip color support into Forge on 1.19.3, where it is missing.
-
More developer utilities have been added:
- Iceberg's custom item renderer can now render item "detail" models directly into GUIs. This model is the worn/held model for equipment (armor/tools) and horse armor, and the entity model for minecarts and boats. For other items, it is the standard item model.
- Added vertex collector class, which can be used anywhere buffer sources are used to collect vertex information.
- Added checked buffer source class, which is a wrapper around buffer sources that can determine if any valid rendering occurred.