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HeartBalance: Health Pickups & player starting health

HeartBalance: Health Pickups & player starting health

Set lower default health; and Heart drop pickups like in zelda, healing when you touch them

2,050
3
Adventure
Game Mechanics

Compatibility

Minecraft: Java Edition

1.20.1
1.19.4
1.18.x
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Creators

Lothrazar
Lothrazar Member

Details

Licensed ARR
Published 10 months ago
Updated 10 months ago
DescriptionGalleryChangelogVersions

First, this mod makes enemies drop 'health pickup' hearts, which heal the player on contact if needed.  If you touch them at full health, they become an item for healing later, and can be crafted into stronger ersions.  Drops can be changed in the config file

Hearts drop from mobs Second, this mod allows you to customize the players initial starting health, so you can start at 3, 5, or even 20 hearts to begin with

Config File Example

By default you still get 10 hearts, but in your single player world or modpack you can set this to something low for a challenge, or much more to soak up damage

New world 3 hearts from config

New hardcore world with tons of hearts to start off

Mod is now on both platforms

Modrinth is open source.

feat/theseus/tauri-v2@c5403db

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.