- Ported to Minecraft 1.20.1 (I don't plan on supporting this version for long, I wanna go to Neoforge 1.21.x to play with wind charges)
- Internal method changes and renames to setup a future addon; existing addons will need an update
- ADDED: Bullet Bag, can hold up to 9 stacks of bullets, which you can directly fire from inside it
- REMOVED: Maws of Gluttony (the convenience was just too good to consider using anything else in nearly all situations)
- ADDED: All guns now ignore invulnerability frames (instead of just the shotgun and gatling), so it is no longer said in the tooltips
- CHANGED: "Accuracy" renamed to "Spread", which is the reciprocal, this should make the values easier to grasp
- CHANGED: Iron/Gold Gun, spread from 1.5 to 2
- CHANGED: Diamond Sniper, fire delay from 22 to 24
- CHANGED: Diamond Shotgun, damage and bullets from 5x0.45 (max 2.25) to 4x0.6 (max 2.4), fire delay from 16 to 24
- ADDED: Attributes and corresponding potion effects that can be put on players to affect gun stats; currently they're only for commands, but I'm planning to use them in a future addon
- CHANGED: Flint and Iron Bullets now use 4 material per craft instead of 8 (still batches of 32)
- CHANGED: Blaze Bullet damage slightly increased
- CHANGED: Sleight of Hand formula, slightly better at I, slightly worse at III, better on the Diamond Gatling, and a lot worse when overlevelled