-Increase Basin fluid tank size to 16 buckets
-Allow tier name to be used in recipeTier field (ultra_low
or uls
can now be used to specify an ultra low tier recipe for example)
-Add Tiered Mechanical Mixers
-Add Tiered Brewing Recipes to Tiered Mixers
-Add Tiered Compacting Recipes to Tiered Presses
-Modify recipe for Tiered Mechanical Presses
-Re-add KubeJS support
-Refactor how output bonus chances are handled in certain recipe types
-Fix circuit number not being respected in certain tiered recipes
-Check the wiki for more details.
Add tiered belts
Use overlay for dye colors on dyed belts instead of individual textures
Fix cogwheels showing on bare shafts when flywheel backend is disabled
Fix default stress values not being applied on world creation (You will have to delete your create-server.toml file in your existing world folder if you want the new defaults!)
Add tiered belts
Swap to NeoForge
Use overlay for dye colors on dyed belts instead of individual textures
Fix cogwheels showing on bare shafts when flywheel backend is disabled
Fix default stress values not being applied on world creation (You will have to delete your create-server.toml file in your existing world folder if you want the new defaults!)
Fix logspam for crushing recipes when a duration is specified
Update to Create 0.5.1.e
Add KubeJS support.
Syntax is the same as KubeJS-Create, except .recipeTier('tier')
can be added to the end if you want to specify a tier.
Valid Tiers: low
, medium
, high
, extreme
,insane
, ludicrious
, zpm
, ultimate
, ultimate_high
Fix andesite shaft recipe
Add proper translated label to recipe category in JEI
Add GT macerator recipes to millstones
Fix unmatched registry name & tooltips
Fix shafts rotating the incorrect way when attached to a gearbox
Add crushing wheels & processing recipes
Show tiered machine in JEI based on recipe tier
Add recipes for tiered crushing wheels
Configurable impact for tiered millstones & crushing wheels