Updated to 1.18.2
A massive thank you to Nyfaria (https://github.com/Nyfaria) for doing this update!
Mostly a bugfix update
- Fixed bug: falling in lava and keeping momentum
- Fixed bug: wallrunning boots activate on ladders
- Fixed bug: nullpointerexception in getRenderBoundingBox after grappleArrow is loaded from NBT
- Fixed bug: Sliding enchantment maintains momentum while sneaking off the edge of a block
- Wallrunning keeps original speed even if it's larger than the max speed, but acceleration is still capped