Versions below 1.20 are no longer actively updated.
- Added new modifiers for bow damage and other bow effects.
- Added Vampiric modifier for all weapons
- Fixed modifiers on Trinkets rerolling repeatedly on player death.
- Fixed shift clicking not working in certain handlers.
- Fixed entities that picked up equipment adding new modifier rolls on death.
- Added config
blackListedScreenHandlers
for blacklisting certain screehandlers. If a screenhandler is added to the blacklist, an item crafted with that handler won't roll modifiersonCraft
. - Added variable
paymentItemCountIncreasePerLevel
for increasing the number of payment items per level. A number less than 1.0 (0.5, for example) will increase the cost by 1 for every 1/x levels. With 0.5, for example, the item cost will increase by 1 every 2 rerolls.
- Port to 1.20/1.20.1
- Fix issue with the config where internal values were being added to the JSON accidentally.
- Made the default payment system even more robust
- Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
- port to 1.19.4
- Fix issue with the config where internal values were being added to the JSON accidentally.
- Made the default payment system even more robust
- Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
- Fix issue with the config where internal values were being added to the JSON accidentally.
- Made the default payment system even more robust
- Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
Example Image of the new Seals
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Added Seals! (And other items!). Seals are single-use magical stones that add, remove, or change modifiers in various ways. Some examples:
- Seal of Cleansing removes all modifiers from an item.
- Seal of Awakening adds a weighted random beneficial modifier.
- Seal of Transferal strips the modifiers from one item, allowing you to transfer them to another.
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Fix changes to
defaultRerollPaymentItem
not showing up with EMI, REI, etc. -
Fix Manic stacking potentially infinitely.
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Fix Unholy modifier lang
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Depend on new fzzy-core and gear-core
- Updated chances config to make the manic status proc a bit more rare
- Fixed manic applying haste to the target not the attacker, and manic now grants stacking levels of haste as it procs, as was intended.
- The reroll altar screen now gives better explanation if a player can't complete a recipe, including noting a blacklist.
- Update dependency requirements to the latest version of Gear Core to ensure a bugfix there is carried through.
- Fixed issue where durability of certain items could spawn as a negative number due to durability affixes.
- Fixed issue where recrafting certain items would stack modifiers.
- Fixed reroll altar not properly taking player XP
- Added a series of testing commands that can add, remove, and reroll modifiers.