1.3.1 (1.20.1)
on Jun 24, 2023- Allowed malformed properties in ItemBlockStateTagUtils.getProperty()
- Expanded the Splash Text API
- Slightly improved the DataFixerUpper API
- Added the Noise Placement Filter.
1.2.5 (1.19.4)
on Jun 24, 20231.2.5 (1.19.3)
on Jun 24, 20231.2.5 (1.19.2)
on Jun 24, 2023- Allowed malformed properties in ItemBlockStateTagUtils.getProperty()
1.3 (1.20.1)
on Jun 18, 2023- Fixed disk features causing crashes during worldgen (they can no longer access the world from multiple threads at the same time.)
- The Loot Table Whacker now displays error and success messages above the hotbar.
- Converted feature configurations to records.
- Added the Optimized Biome Tag Condition Source, allowing surface rules to utilize tags without causing lag.
- Each time a server is loaded or a datapack is reloaded, all Optimized Biome Tag Condition Sources will iterate through the entries in their specified tag, and add them to a list.
- This means that the previous iteration using tags no longer needs to iterate through the tag for every single block it checks, only needing to use a already-existing list, matching the performance of regular Biome Condition Sources.
- All path features now include a "chance" field in their configurations, denoting the chance for each block to place during generation.
- Cleaned up and improved some mixins.
- Some internal cleanup and annotation.
1.2.4 (1.20)
on Jun 8, 20231.2.4 (1.19.4)
on Jun 8, 20231.2.4 (1.19.3)
on Jun 8, 20231.2.4 (1.19.2)
on Jun 8, 2023- Fixed incomplete sound packets being sent
1.2.3 (1.20)
on Jun 7, 20231.2.3 (1.19.4)
on Jun 7, 20231.2.3 (1.19.3)
on Jun 7, 20231.2.3 (1.19.2)
on Jun 7, 2023- Removed port of QuiltMC's Surface Rule API in favor of our own
1.2.2 (1.20-pre7)
on May 31, 2023- Updated to 1.20-pre7
1.2.2 (1.20-pre5)
on May 25, 20231.2.2 (1.19.4)
on May 25, 20231.2.2 (1.19.3)
on May 25, 20231.2.2 (1.19.2)
on May 25, 2023- Added "stopOnDeath" boolean to restricted sounds
- Rewrote Surface Rules API
- Fixed a bug where custom surface rules could only change vanilla biomes whilst using TerraBlender
- Changed some mixins to use more compatible injection methods via Mixin Extras
- Reduced clutter in "FadingDiskFeature" class