- Fix switching between Fast and Fancy/Fabulous graphics not updating leave models
- Adjust the framed sign screen to more closely match the vanilla sign screen
- Fix custom name handling on framed double chests
- Fix light-emitting blocks loosing their light emission when placed with WorldEdit
- Fix text color in framed sign screen
- Switch intangibility from configurable item to custom craftable item
- Add support for connected textures on the tinted glass face of one-way windows
- Forward infiniburn behaviour from camos on full faces
- Fix culling and texture connection behaviour on masonry corner
- Add Framed (Inner) Corner Slope Edge
- Add Framed Elevated (Inner) Corner Slope Edge
- Add Framed Elevated Double (Inner) Corner Slope Edge
- Add Framed Stacked (Inner) Corner Slope Edge
- Add Framed (Inner) Threeway Corner Slope Edge
- Use a more suitable sound type for fluid camos
- Fix framed blocks becoming invisible when mods forget to specify cull-faces in their models
- Improve occlusion behaviour between block camos with special occlusion checks
- Fix floor board and horizontal pane letting rain pass through
- Fix crash when the EMI plugin is loaded too early
- Fix camos on item models not getting tint applied
- Fix fluid texture mapping on fluid camos where flowing and still texture are identical
- Allow interacting with buttons and levers without camo when holding a framed block
- Make the one-way window pretend to be its camo in Jade when looking at non-window faces
- Fix occlusion on compound slope slabs
- Allow flipping slope source face on horizontal slopes and half slopes
- Prevent use of framed blocks with camo in the framing saw
- Add Framed Tank
- Add JEI integration for camo application recipe
- Add Framed Chain
- Fix various consistency issues with the framed chest
- Add double chest support to the framed chest
- Fix crash when placing framed fences or panes with DiagonalFences or DiagonalWindows installed
- Fix camo rotation with the Framed Screwdriver not updating on the client
- Use solid frame model on Framed Fence, Fence Gate, Lattice and Post items
- Fix crash when trying to use a fluid without block as camo
- Fix incorrect culling on Checkered Panel and Checkered Slab
- Add config option to control the verbosity of messages when a block is not a valid camo
- Fix several inconsistencies between Framed Item Frames and vanilla Item Frames
- Fix incorrect culling on Threeway Corner Pillar
- Allow connected textures on Framed Walls
- Fix Divided Stairs trying to cycle non-existent property when mirroring
- Fix crash when rotating Prism blocks 180 degrees
- Fix camo stack size calculation in Framed Blueprint when multiple camos are present
- Improve quad generation of non-planar top surface on Framed Collapsible Block
- Add Framed Masonry Corner
- Make glowstone dust light level configurable
- Add Framed Checkered Cube, Slab and Panel
- Add Framed Threeway Corner Pillar and Framed Double Threeway Corner Pillar
- Add Framed Sliced Stairs
- Add solid no-camo model to improve appearance of certain blocks when no camo is applied
- Fix recipe selection in Framing Saw and Powered Framing Saw on dedicated server
- Fix random crash when quick-moving items out of Powered Framing Saw input slot
- Fix culling update behaviour on Framed Collapsible Block
- Add Framed Slope Edge, Framed Elevated Slope Edge, Framed Double Slope Edge and Framed Stacked Slope Edge
- Add Framed Compound Slope Slab and Framed Compound Slope Panel
- Fix inverted lever handle models
- Add Framed Collapsible Copycat Block (sorry, not sorry, Create)
- Add config for type overlays on buttons, pressure plates and special cubes
- Add Framed Corner Strip