Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
This is a minor update to FlightAssistant.
Minecraft version limitations
Some features are only available on certain versions of Minecraft:
1.20.4
, 1.20.3
: All features are available
1.20.2
: Cannot load flight plans created in version 2.0.0
1.20
, 1.20.1
: Cannot load flight plans created in version 2.0.0, elytra state protections are not available (Open Elytra automatically
and Close Elytra automatically when submerged
)
Breaking changes
Unloaded chunk protection mode
has been replaced
Setting the option to "Soft" or "Hard" didn't make a difference, so it was instead replaced with a tickbox option Preserve altitude in unloaded chunks
. If you previously disabled this protection, make sure to disable the new option as well.
Additions
API for Mod Developers
FlightAssistant 2.2.0 provides an API for mod developers to register their own computers, displays and alerts. For this purpose, the following events have been provided:
CustomHudDisplayRegistrationCallback
(Register displays withHudDisplayRegistry.register
in this event)CustomComputerRegistrationCallback
(Register computers withComputerRegistry.register
in this event)CustomAlertRegistrationCallback
(Register alerts withAlertRegistry.register
in this event)
Alert F/CTL ALTN LAW (PROT LOST)
This alert will be displayed when one of the protection systems fails. In this event, Auto-firework and Autopilot will be disconnected and no longer be usable
Changes
Flight Phase Display
When using a flight plan, the STATUS display will show the current flight phase. The possible values are: ON GROUND
, TAKEOFF
, CLIMB
, CRUISE
, DESCENT
, APPROACH
, LAND
, GO AROUND
. You can configure the presence of this display in the config screen
Enhanced Autopilot
The autopilot now has more logic for controlling pitch in various scenarios. You should expect the following changes:
- Autopilot should now use climb pitch (55* UP) for takeoffs and go-arounds
- Autopilot should now use a different pitch angle when holding altitude to drastically reduce firework usage with A/FRWK on
- Autopilot should now level off smoother
- Autopilot should now perform a go-around when rejecting an autoland instead of circling around the destination infinitely
AUTOPILOT OFF
and AUTO-FIREWORK OFF
are now hidden for their first trigger
These alerts were a nuisance for the first time they appear. Now, they will only appear after the user turns AP and A/FRWK off themselves
Fixes
- Fixed an issue related to radar altitude computation that would cause multiple system failures when close to the ground
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.2.0+mc1.20.4Loaders
Game versions
1.20–1.20.4Downloads
534Publication date
May 10, 2024 at 3:36 PMPublisher
Octol1ttle
Member