Change Log
Please report if you found the issues!
- Now support only 1.19.2
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Group raw fish and cooked fish together
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Now support only 1.19.3
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Group raw fish and cooked fish together
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Now support only 1.19.2
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Group raw fish and cooked fish together
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Added NoFlip Tag
- Group raw fish and cooked fish together
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Added NoFlip Tag
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Guardians now attacks Battlegills
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Added NoFlip Tag
- Ancientscales and Plentifins spawning inside structures improvement
- Wreckers now spawns at Ocean Ruined Portal and swim around it
- Fishes are now follow the players if holding any worms
- Amber Plentifin spawning now require to see sky
- Use POI for Honey Islehopper spawning, now requires Bee Nest/Hive within 8 blocks
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update Config description
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
- Fix Stormfish can spawn without raining
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item (WIP for textures)
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Added NoFlip Tag
- Fishes are now follow the players if holding any worms
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
[Forge]
- Aquaculture fish fillet balanced
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item (WIP for textures)
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added more customizable tag for structures
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Allow modders to add their own fish variant
- Added NoFlip Tag
- Blackcloud Wrecker is now a rare variant
- Fishes are now follow the players if holding any worms
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
[Forge]
- Aquaculture fish fillet balanced