What's Changed
- Migrate to MidnightConfig by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/107
- Fix #106: Remove redundant local captures by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/108
- Fixed #105 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/109
- Added support for c:shields and updated to 1.19.3 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/112
- Made Lib include Crowdlin Translate by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/114
Full Changelog: https://github.com/CrimsonDawn45/Fabric-Shield-Lib/compare/v1.6.1-1.19...1.6.2-1.19
What's Changed
- Fixed Disabling Damage Bug #86 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/99
- Reintroduce
FabricShieldEnchantment
by @LimonBlaze in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/101 - Fixed #100 + Updated to 1.6.1 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/102
- Split @Inject inside
LivingEntityMixin
to fix bug by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/104
New Contributors
- @LimonBlaze made their first contribution in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/101
Full Changelog: https://github.com/CrimsonDawn45/Fabric-Shield-Lib/compare/v1.6.1-lite-1.19...v1.6.1-1.19
Backported library to 1.14 by @CringeStar in https://github.com/CrimsonDawn45/Fabric-Shield-Lib/pull/58
Changes
- Finally added banner support! Special thanks to CringeStar
- Now using Fabric's event system instead of ShieldEvents.
- Custom shields are identified using an interface instead of inheritance.
- Mixins shouldn't conflict with other mods(ex. Requiem)
- Library was rewritten and simplified, less strange behavior should occur.