Ex Deorum 1.36
- Add config options to prevent barrels and crucibles from collecting rainwater
- Fluids in barrels and crucibles now affect mobs standing inside them
- Add
exdeorum:ore_chunks
tag for use in Tag Filters from item transport mods - Add distinct sound events for Ex Deorum sounds so they can be easily detected by Sound Muffler mods. Here are the sound IDs:
exdeorum:barrel_add_compost
: Played when compost is added to the barrelexdeorum:barrel_compost
: Played when the barrel finished composting dirtexdeorum:barrel_mixing
: Played when a block is mixed in the barrel (ex. clay)exdeorum:barrel_fluid_transform
: Played when a fluid finishes transforming in a barrel (ex. witch water)exdeorum:silk_worm_drop
: Played when a silk worm is dropped from leaves harvested by a crookexdeorum:silk_worm_infest
: Played when a silk worm is used on a leaves blockexdeorum:silk_worm_eat
: Played when a player eats a cooked silk wormexdeorum:grass_seeds_place
: Played when grass seeds or nylium spores are used on grass or netherrackexdeorum:sculk_core_activate
: Played when a sculk core is used on a sculk shrieker to spawn Wardensexdeorum:watering_can_use
: Played when a watering can is watering somethingexdeorum:watering_can_stop
: Played when a player stops using the watering can
- Fixed fluid mixing sounds playing at the same volume regardless of distance from the barrel
- Add note to Random Armor Trim indicating it does not drop Netherite Upgrade template
- Changed default value of server config
simultaneous_compressed_sieve_usage
to true so compressed sieves aren't terrible anymore
Ex Deorum 2.9
- Fix overriding default world type in Create World screen when common config option set_void_world_as_default is false.
- Removed set_void_world_as_default option from client config, you must now only use the option from the common config.
- Fixed bug where barrels filled by rain would not trigger a transformation recipe (e.g. Witch Water conversion)
- Added clientside config option to disable rainbow compost in barrels during June
- Fixed barrel fluid transformation recipes ignoring the result fluid and only crafting witch water
- Fixed bug where barrels would not trigger a transformation recipe while it is raining (ex. Witch Water conversion)
- Add config options to prevent barrels and crucibles from collecting rainwater
Ex Deorum 1.35
- Fixed bug where barrels would not trigger a transformation recipe while it is raining (ex. Witch Water conversion)
- Fixed barrel fluid transformation recipes ignoring the result fluid and only crafting witch water
- Added clientside config option to disable rainbow compost in barrels during June
Ex Deorum 2.8
- Fixed bug where compressed sieves would not drop their sieves upon being broken.
- Fix typo in JEI integration where both sieve categories were "Compressed Sieve".
- Add integration for SkyBlock Builder. Now, if that mod is installed, SkyBlock builder's preset is chosen by default instead of Ex Deorum's. This goes for the server.properties file too.
- Added config option for using compressed sieves simultaneously.
- Added Immersive Engineering integration for Ex Deorum's ore chunks.
Ex Deorum 1.33
- Fix typo in JEI integration where both sieve categories were "Compressed Sieve".
- Add integration for SkyBlock Builder. Now, if that mod is installed, SkyBlock builder's preset is chosen by default instead of Ex Deorum's. This goes for the server.properties file too.
- Added config option for using compressed sieves simultaneously.
- Added Immersive Engineering integration for Ex Deorum's ore chunks.