Recommended Forge Version: 47.3.0 or later
Fixed a massive tracing ability of greatsword
Fixed the player not turning to the jump direction of Phantom ascent
Fixed datapack unsynchronized to a dedicated server when it has mandatory resource pack from third-party URL
Added animation registry validation process when entering a dedicated server (player will be kicked if it's unsynchronized)
Added an alert message when you trying to use Blade Rush without targeting an entity
Fixed skill book screen trespassing the screen bound in windowed
Fixed innate skill tooltip error when sweeping edge enchantment applied
Added a command for handling player stamina, both getter and setter
Fixed item capability attributes mixing between the capabilities sharing the same weapon type
Added dash attack and air slash types on datapack editor's animation importing screen
Fixed Air not registered in auto switching item list
Fixed wither laser, ender dragon force field, and impact guard particles invisible
Wither minions won't spawn if noMobsInBossfight rule set as true
Recommended Forge Version: 47.3.0 or later
Changes:
Fixed some incorrect translations of items when hanging in item frame.
Fixed Hunger gauge decreasing faster than when epic fight uninstalled
Fixed a random crash when the player dies
Fixed armor head pieces visible in first person
Fixed the game crashed when you turn into Werewolf form (Werewolves)
Fixed a clone model generated when riding dragons from Ice and Fire
Fixed the game crashed when adding skills by command in a dedicated server
Fixed some colliders are rendered as glitched
Recommended Forge Version: 47.3.0 or later
Changes:
Styles button revived in Weapon type tab
Added a new game rule that enables/disables the drop effect of Nether star (/gamerule epicDrop true/false)
Fixed missing particles created when cast meteor slam on the block with no block below
Fixed slam fracture disabling the lighting capability of blocks
Now Block entities are not affected by the slam fracture
Recommended Forge Version: 47.3.0 or later
Changes:
Fixed a crash when you remove a row in weapon attribute screen
Fixed nether hostile creatures' (Piglin, Piglin brute, Hoglin, Zoglin) AI being broken when mob capability is applied
Fixed a crash when spawning geckolib-based entities with mob capability applied
Warn: This build is not compatible with add-ons depending on 20.8.x epic fight
Recommended Forge Version: 47.3.0 or later
Changes:
First person model translation is corrected not to clip the model
Fixed a crash when specifying non-existing skill name in epicfight:set_skill loot function
Fixed multiple phases not exported in datapack editor
Fixed Vindicators' holding item being displayed even when they're non-aggressive
Recommended Forge Version: 47.3.0 or later
Changes:
Added a new gamerule & config option that can set the default player mode(mining, battle) for newcomers
Fixed player pov jittering when attacking on a horse
Fixed player head rotating on a horse or boat
Fixed Ender dragon animations broken
Recommended Forge Version: 47.3.0 or later
Changes:
Fixed OpenGL error message spamming in some OS or graphic driver
Fixed player opening Create chests automatically (Also expected to fix other automatic pressing issues with mods)
Fixed some phase disappeared when setting user animations in datapack editor screen
Recommended Forge Versions: 47.3.0 or above
Changed animation shader option's default value to false
Fixed a crash when reloading resources while equipping armor. (#1727)
Fixed an issue where you can't call humanoid mob's combat bahaviors in datapack editor.
Fixed a crash when typing '-' in Item capabilities' attributes scrren. (#1726)
Recommended Forge Versions: 47.3.0 or above
Fixed scroll bar not moving by dragging. (#1722)
Fixed a crash when you enter an invalid file name when exporting datapack. (#1721)
Fixed a crash when enabling vanilla model debugging mode
Fixed the player model being invisible in the inventory screen when animation shader is turned on
Fixed 3d skin layer model broken when you rejoin a world
Now 3d skin layer model is automatically initialized once without a need to turn on vanilla model debugging mode
Recommended Forge Versions: 47.3.0 or above
Fixed animations not applied to the model in Datapack editor screen
Now you can export the datapack with exceptional cases, allowing to fix all temporary issues and to work later
Fixed player can execute basic attack and skill when downed by Player Revive #1090
Fixed "damage_bonus" property remaining after changing main hand item. #1717
Fixed dual sword dash attack passing through entities without hitting.
Fixed crash when reloading previous data pack #1719
Fixed armor trim visual bug