Changes THE OLD CONFIG NO LONGER WORKS! DELETE IT
- Recreated the Config into a folder, called End Expansion. Where the config has been organized better into several files. An Explanation of the new Config
- general_config : This is where like all affecting stuff is found, like debugging/lag reducing, and where all the scaling stuff for mobs or armor are.
- mob_config : Config for all mob related stuff, health, armor, attacks, and so forth
- items_config : Config for all item related stuff, attack damage, cooldowns, and abilities
- structure_config : Config for all structure related stuff, size, weight, and mob/chest spawns.
Config Additions
- Added damage changing options for the Cordium Sword, End's Revolt, and Unholy Sword
- Added Cooldown or ability options for the Cordium Sword, End's Revolt, and Unholy Sword
Bug Fixes
- Fixed bug with bosses not spawning from spawn eggs, additionally mobs spawned from spawn eggs do not have a radius check for if they are outside there spawn zone, which means they can free roam.
- Fixed bug with the Guidebook not being craftable and the advancement for it
RELOAD YOUR CONFIGS!
Config Changes/Additions/Balance
- Reduced default Health of Constructor, Fell Knights, and Others (only slightly)
- Reduced default Health of Lamentor by 25 (400 -> 375)
- Reduced default Attack Damage for Lamentor and Avalon by 3
- Added Sky Box enable/disable
- Added an option to enable weapon PVP abilities, this basically allows all weapons in EE that have an ability or AOE type of attack too harm other players. Default : false
- Added an option for Boss Griefing, when enabled more attacks from the bosses will have the ability to break blocks. Default: false
- Default boss scaling has been reduced, Boss Health additive per player (50% -> 40%), and attack damage per player (25% -> 18%)
Non Config related Balance Changes
- Constructors are now no longer able to spawn throughout the End Biomes
- Constructors now have a new gimmick when fighting them, if you're using a pickaxe you can break there shell to make it easier to attack them.
- Lamentor and Ashed King are now restricted to there spawn point if they stray too far. Allowing the Lamentor and Ashed King to stay near there arena.
- Avalon no longer goes peaceful if it slays the player, it will remain in a boss state until it has been defeated.
Additions
- New Sky Box, many thanks to FakeDrayn! This is experimental so report any bugs you find on it!
- Texture update to End's Revolt Axe
Bug Fixes
- Multiplayer issue with animations now showing to other server players, FIXED all animations not playing for others
- Multiplayer Fixed several Particle related crashes
- Multiplayer fixes for Avalon's Health Orbs crashing server
Multiplayer should now be pretty playable!
(Many thanks to SmileyCorp for allowing us to test on a server with End Expansion, it has helped a lot with further polishing this mod)
NOTE: I will be taking a break from the modding scene, (approximately a month) due to IRL stuff. If any major bugs or crashes are sent I'll get them fixed, however this mod will not see another update for atleast a month or two.
- HOPEFULLY fixed everything regarding Multiplayer. Realized there was a pretty big sync issue.
- Added some sounds to some of the items -Nerfed the Guilded Shields crystal ability, it can no longer spam damage every second, now it has a cooldown of 1.5 seconds before dealing damage again
- Fix for Multiplayer Crash around any of the Fell knights due to texture variations
Config Options
- Added an option for biome weight
- Added an option for changing base armor and armor toughness values for (Barrend Golem, End Seeker Prime, Unholy Knight, Lamentor, Avalon, Ashed King)
- Additionally armor values are affected by universal scaling options ie: Lamented End Difficulty and Ash Wastelands Difficulty
RELOAD YOUR CONFIGS!
Update 0.6
Additions
- Added a new Painting Collectable that can be found in the End Vaults.
- Added Recipe to Stone Brick Walls
- Config Option for the durability of Crown of Past Era
- Config Option to enable particles for the Avalon, by default it is reduced to prevent lag for players.
Model/Texture changes to the following mobs
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Fell Knights, Mages, Shielders, Unholy
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End Seeker, Elder End Seeker
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Ender Eye
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Lamented Eye
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Model/Texture changes to several items within the mod
Balance
- Changed the spawn rate of End Vaults, default lowered by 50
- Removed the knockback from Constructors when hit in there invunerable state
- Elder End Seeker now breaks Iron Bars when summoned in to prevent easy cheesing of mini-boss
- Increased the Attack Damage of Elder End Seeker by 2
Fixes
- Avalon not trading bug
- Fixed Lamented Islands generation being to rare or not consistent
- Hopefully some fixes related to Multiplayer for animations not playing for other players
- Fixed Barrend Golem not starting in it's tower
- Fixed Multiplayer crash with Barrend Golem crashing other people besides the host upon starting the boss
- Fixed Multiplayer crash with Avalon crashing other people besides the host upon summoning it's arena
Initial release of this update on Modrinth, if you are are using End Expansion - The Lamented Islands from Curseforge, this is the new update introducing a lot. (Yes, Curseforge will be recieving this update in the future. I am just releasing on here first due to some graphical changes coming soon and here to catch any early bugs.)