Effective 2.1 - 1.19.2:
- Added the ability to make cascades silent
- Placing wool under the receiving water source of the cascade now makes cascades silent
- Added the ability to color cascade mist
- Placing coloured wool under the receiving water source of the cascade will now color the mist according to the wool block's color
- Fixed cascades with water flowing from straight up creating mist starting at 3 adjacent source blocks instead of 4
- Fixed lingering potion effects using the improved dragon breath particles
- Limited cascade sound volume multiplier to 100% and set the default to 30%
- Fixed flowing water clouds causing mist
see full changelog here
First version on Modrinth
- Rewrote the mod from scratch
- Merged some Illuminations features into Effective. Here's a list of all the Illuminations features that made it in:
- Added and improved Fireflies
- Fireflies now disappear faster and spawn more frequently, giving the effect a more consistent look
- Fixed fireflies not being attracted to light
- Fixed various bugs like fireflies stopping or teleporting
- Added and improved Chorus Petals:
- Chorus petals now stay around approximately 10x longer and fade into their blueish purple state more slowly
- Chorus petals now lay flat when touching the ground or water
- Chorus petals now cause ripples when landing on water
- Added Eyes in the Dark (on Halloween)
- Added and completely overhauled Will o' Wisps
- Added Illuminations cosmetics (though they may get removed or reworked in the future)
- Reworked the Will o' Wisp pet cosmetic to allow players to choose two custom colors to personalize their Will o' Wisp
- As a result, Golden Will and Founding Skull cosmetics were removed as they can be replicated with custom colors
- Added and improved Fireflies
- Improved fireball visuals
- Improved dragon fireball and dragon breath visuals
- Added sculk dust particles
- Added spectral arrows trails and made them emissive
- Added air bubbles coming out of chests when opened underwater
- Improved cascades
- Waterfall cloud particles now have an animated texture
- Waterfall clouds will now only generate if water is flowing into a 2 block deep water source with at least one adjacent source block
- Waterfall cloud size and cascade sound pitch are now dependent on the strength of the flowing water as well as the amount of water sources it is flowing into
- Waterfalls with the strongest current (flowing directly from above) flowing into 4 water sources now generate a mist effect
- Waterfall cloud density as well as mist density can be customized in the configuration options
- Improved Glow Squid particles
- Rewrote the configuration from scratch and added options to control whether the effect is enabled and / or its density for all effects
- Added sliders in the Mod Menu config for all numerical configuration options
- Merged both configuration options of Glow Squid hypnotizing into one
- Added a new secret config option for a new secret effect :)
see full changelog here