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Difficulty Death Scaler

Difficulty Death Scaler

Fabric mod scaling difficulty on number of death like Demon's Soul.

627
16
Game Mechanics
Management

Compatibility

Minecraft: Java Edition

1.21

Platforms

Fabric

Supported environments

Server-side

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Links

Report issues View source Visit wiki
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Creators

Architects Land
Architects LandOrganization

anhgelus
anhgelus Creator
Leo21
Leo21 Contributor

Details

Licensed AGPL-3.0-only
Published last year
Updated 13 hours ago
DescriptionChangelogVersions
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2

Difficulty Death Scaler 2.1.3

by anhgelus on Jul 10, 2025
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Refactor

Save mod's state after each deaths and each 20 minutes. This prevents huge rollbacks if the server crashes.

Better messages for bounties and difficulties.

Cleaner way to manage bounties.

Use Minecraft's code to create texts.

Difficulty Death Scaler 2.1.2

by anhgelus on Jul 9, 2025
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Fix

Not setting correctly the global difficulty after a restart.

Leaving The End increases player difficulty.

Non inclusive bounty messages

Features

Command /bounty to list messages.

Display time before losing the first 24 hours death.

Difficulty Death Scaler 2.1.1

by anhgelus on Jul 4, 2025
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Nerf the passive difficulty

Death days were linked with ticks instead of timestamps

Refactor how ban works (now use Minecraft ban)

Bounty not working and reduce death percentage to enable one

Fix a concurrent modification when using C2ME

Difficulty Death Scaler 2.1.0

by anhgelus on Jun 30, 2025
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Supports Minecraft 1.21.7

Difficulty Death Scaler 2.1.0

by anhgelus on Jun 19, 2025
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Port the mod to Minecraft 1.21.6

Fix a bug in 2.1.0+1.21.5 affecting gamerules not being resetting correctly

Difficulty Death Scaler 2.1.0

by anhgelus on Jun 16, 2025
Download

Features

Supports Minecraft 1.21.5. There are no plans to backport this to Minecraft 1.21.4, but this version will be ported to Minecraft 1.21.6 in a few days.

Modifies the fight against the Ender Dragon.

Adds a passive difficulty: mobs stats are modified according to the time passed and the distance to the spawn.

Adds [REDACTED].

Refactor

Completely modifies how the time is managed. It is linked with the server's ticks. Thus, if the server stops ticking (if nobody joins the server for a long time), all timers are paused (including reduce).

Rewrites how stuff are saved. The code is way more clean.

Docs

Completely rewrites the wiki and uses a new engine.


It is the last version for Minecraft 1.21.5 if there are no major bugs.

Difficulty Death Scaler 2.0.0

by anhgelus on Feb 26, 2025
Download

Check the GitHub project for the entire changelog (or the previous ones).

Difficulty Death Scaler 2.0.0-rc.2

by anhgelus on Feb 20, 2025
Download

Critical bug

Fix a bug where the server cannot create some entities while starting

Balance

Reduce bounty enabled and increase bounty percentage (check the wiki)

Other

Add more logs and warn

Difficulty Death Scaler 2.0.0-rc.1

by anhgelus on Feb 18, 2025
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This is the first release candidate for the 2.0.0 !

Breaking change

The gamerules's prefix was modified to dds: (was difficulty-death-scaler:). It may corrupt your world and it will ignore your previous config. Be careful.

Other

Fix a bug where the times before the next decrease was wrong.

Improves the debug information with more warning and more information about Boss.

Difficulty Death Scaler 2.0.0-beta.6

by anhgelus on Feb 17, 2025
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Fix custom spawns of creepers and piglin brutes: they can spawn before their difficulty

Difficulty Death Scaler 2.0.0-beta.5

by anhgelus on Feb 1, 2025
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Global difficulty

Modifies how mobs spawn (check the wiki for more information).

Death messages are more clear.

Player difficulty

Fix a bug where kicking during connection can provoke very annoying bugs.

Add time remaining before the unban in the kick message.

Add new level of difficulties (check the wiki for more information).

Fix a bug causing some modifiers not being applied.

Remove luck modifier (sadly, it is not used by the game).

Modifies value of block break speed modifier and add speed modifier.

Command

Change its syntax to make it more clear.

Add control of daily death.

Other

Cancel timers on server stop (server stop is now faster and more safe).

Difficulty Death Scaler 2.0.0-beta.4

by anhgelus on Dec 29, 2024
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Major bug fixes in this release!

Fix: cannot reduce player difficulty if player is offline

Fix: adding a daily death after each player difficulty decrease

Fix: displaying negative seconds remaining after a difficulty decrease

Difficulty Death Scaler 2.0.0-beta.3

by anhgelus on Dec 29, 2024
Download

Add a gamerule to modify duration of temp ban.

Make link in /difficultydeathscaler clickable.

Difficulty Death Scaler 2.0.0-beta.2

by anhgelus on Dec 28, 2024
Download

Change how temp ban works:

  • ban for 12 hours and reset daily deaths after unban
  • before was banning until you lose one death

Add the subcommand /difficultydeathscaler help to get the link to the wiki.

Remove some annoying debug information spamming the log (sorry for this).

Difficulty Death Scaler 2.0.0-beta.1

by anhgelus on Dec 26, 2024
Download

First beta of Difficulty Death Scaler 2.0 🎉

A lot of things were modified, you can look at the GitHub project if you want to have a full changelog.

Highlights

The core functionality was refactored (better flexibility).

The mod supports restarts!

Now, there are two difficulties: a global one (for the entire server) and a per player one.

More steps in every difficulty, affecting even more the gameplay.

Modify AI of skeletons, zombies, creepers and drowned when the difficulty is too high.

A wiki is available!

Beta information

This is the first beta of Difficulty Death Scaler 2.0, so the mod could be unstable. You can report issues on GitHub.

The bounty system was not tested.

Difficulty Death Scaler 1.4.1

by anhgelus on Jul 16, 2024
Download

Fix:

  • timer not well displayed
  • /difficultydeathscaler set <number of death> does not always the Minecraft difficulty
  • difficulty continues to reduce after 0

Perf:

  • optimize TimerTask and Timer

Difficulty Death Scaler 1.4.0

by anhgelus on Jul 13, 2024
Download

Now, you have to use a netherite ingot on the boss to activate the "reduce difficulty mod" (except for the Ender Dragon).

The "reduce difficulty mod" will buff the boss:

  • the buffed Wither cannot be blocked in bedrock
  • the buffed Warden is faster and cannot be knockbacked
  • the buffer Elder Guardian has more health, is faster, is smaller and is stronger

The command /difficultydeathscaler get shows the timer before next reduce.

Difficulty Death Scaler 1.3.0

by anhgelus on Jul 10, 2024
Download

Add command /difficultydeathscaler

Difficulty Death Scaler 1.2.0

by anhgelus on Jul 9, 2024
Download

Balance the game and fix a bug !

Balance

  • Reduce time to decrease difficulty (24h → 12h)
  • Decrease difficulty when a boss (wither, ender dragon, elder guardian, warden) is killed

Fix

  • When someone should not die, the mod increases the number of death

Difficulty Death Scaler 1.1.0

by anhgelus on Jul 5, 2024
Download

Change difficulty after 7 deaths:

  • reduce maximal number of hearts before disabling natural regeneration (by @Leo21)
  • disable natural regeneration for 20 deaths and more (by @Leo21)

Fix: difficulty not set to Difficulty Death Scaler's default difficulty. (by @anhgelus)

Update yarn mappings and clean the code. (by @Leo21 and @anhgelus)

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