Maybe a release in the next months
Added a new mob : The nameless construct
Will spawn near weathered sandstone and will drops construct parts
Changed some recipes to require infused construct parts (crafted from normal construct parts)
Added infused construct parts
They are used in recipes and to charge the Nameless Altar halfway
Blocks like grass and tall grass should no longer drops item when broken by the desert
Changed desert grass model
Desert sand should now give a warning message if place in a non-spreadable biome
The desert should be less likely to completely clog up cave entrances
Quark’s jasper is now able to spawn weathered sandstone as well
Fixed bugs with the spear of sands
Fixed a bug when desert sand will fall even if there was a log above it (creating floating trees)
More compat with other infection mods
Added the nameless altar
Allow you to do rituals to affect the world (more info in the mod’s page)
Added advancements
A few of them don’t work due to 1.20.1/1.20.4 differences
Salt desert now also spawns in rivers because swamps alone were too rare
The desert can now random tick blocks in the direction of the nearest player to a desert (can be disabled)
Tweaks to the sandy diamond block’s recipe
Farmer’s Delight partial compat
The overcharged sand rose’s gust spread the desert faster
Fixed wind gust bug with water
Added sandstorms
Can occasionally spawn in large deserts. Will spawn a large amount of wind gusts, damage infected entities and sometimes leave behind suspicious sand with a sand rose in it (6% chance). Can be prevented in a 128-block radius by placing an enchanted sand rose.
Enchanted sand roses now prevent sand accumulation/deposit in a 45-block radius
The mod’s desert biomes (e.g. “Desertification : Desert (Rainy)”) can now be properly used as buffet worlds
(buffet worlds = single biome worlds, do not pick the rainless biome as you will not be able to progress in the mod)
Wind gust can now leave suspicious sand behind
Fixed wind gust’s rotation sync issue
Wand of grass can now give the Wither II effect
Improved compat with Sculk Horde
Fixed barrel cactus’s damage
Sandy diamond block gives xp when mined
Glazed sand can now be powered by redstone
Minor tweaks to desert villages pens
Added salt pond & crystals
Spawn in salt desert, salt ponds generate salt crystals over time. The salt crystals can be used to craft the new enchant or damage undead/infected
Wound salter enchant
Deal more damage the more wounded your enemy is
Some desert plants can now be placed on sand slabs
Salt block will now kill water mobs and heavily wounded entities
Tweaked spear of sands wind gust spawn location
Fixed bugs (water drying leaving weird tubes & removing every waterlogged block if under them, …)
More compatibility (newer versions of Spore, …)
Fixed bugs related to wind gusts
Added an marker entity to random tick distant desert blocks
On by default, low performance impact, do not force load chunks
Enchants can be crafted
You can craft them by throwing items at an enchanted sand rose near a enchantment table. Recipes in the mod’s description