- Optimized pipe rendering by eliminating most of CPU and bandwidth bottlenecks. It now performs about 20x better than previous versions (measured on a 1.20.1 test world).
- [1.12.2] Fixed pipes sometimes not following light level.
- [1.7.10] Fixed fluid filtering at passive ends sometimes not working.
- Optimized pipe rendering by eliminating most of CPU and bandwidth bottlenecks. It now performs about 20x better than previous versions (measured on a 1.20.1 test world).
- [1.12.2] Fixed pipes sometimes not following light level.
- [1.7.10] Fixed fluid filtering at passive ends sometimes not working.
- Optimized server-side ticking.
- Made tick-intervals of pipes configurable. Newly placed pipes will process every 20 ticks by default, but can still be set to process every tick if needed.
- Added tooltip to some GUI elements.
- [1.7.10 & 1.12.2] Fixed default recipes for fluid pipe up/down conversion.
- [1.7.10] Fixed incompatibility with the original (non-NH) NEI.
- [1.21.1] Fixed crafter slots not being filled in the correct order.