⚠ WARNING ⚠ during upadting and tests I used modmenu for updating some of the UI of my mod, which makes it a required dependency, you will need to have modmenu in order for the mod to work, or use a more recent version of the mod (you will need to wait a little until I fix this).
- improved scroll container and scroll bar
- better item slots
- better item slot's tooltip
- world options gui update
- better config
- optimized Search Menu for better performance
- added dimension filter in the search menu
- moved the container statistic to the world options' menu instead
- added Streamer mode (hides container location)
- you can now configure the minimum block blink amount
- removed the hard-coded strings for translations
- lot of code refactor
- added a scrollbar to the Search Menu!
- better searching for the Search Menu
- removed the keybind for search held item in near containers in favor of only keeping the search hovered inventory stack in near containers
- added an option to delete the cache of a singleplayer world automatically when the world is deleted
- added a maximum interaction time to avoid caching content in a wrong container
- added a config migration system for later
- changed the rendering method for the outline box around a highlighted container to try supporting optifine with shaders
- double chests should now be better handled, and will choose the position of the last interacted chest
- optimized some UI elements of the Search Menu and made the tooltip hover above (or under) the element and not on the element
Took 13 hours 56 minutes
0.1.6
- Updated to Minecraft 1.19.2
- Containers now caches if they are full
- Added an option to ignore full containers when using Quick Search Near
- Stacks with a count above 999 will have its count reduced in size (to look forward for damage bar being smaller)
- Search bar will now be smaller if it can't fit in the menu's width
- Slots size will be smaller if the window is small
- Fixed tooltip rendering (background of other slots rendering on top)
- Changed some internal code (better performance)