- Fixed reset button translation not working correctly when using LittleTiles
- Fixed crash with certain types of generic configuration
- Added getHolder() to RegistryObjectConfig
- Fixed error when searching for configuration
- Switched over to UTF_8 config file charset
- Fixed not saving config entries inside array, list, toggelable correctly
- Reworked ConfigKey system (Removed ConfigKeyCache)
- Fixed not loading holder inside list, array, namedlist, permission, etc. properly
- Fixed crash when reading enum config
- Optimized performance when checking for block in SortingBlockList
- Fixed not loading & saving mod config
- Added RegistryTagConfig, RegistryTagListConfig
- Fixed config layer not closing after prompt
- Rework ConfigKey structure to add support for nested generics
- Added SortingBlockList
- Added RegistryObjectListConfig
- Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
- Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
- Fixed crash when using inventories in gui
- Fixed not displaying error when executing packet in log
- Significantly enhanced performance related to boxes-voxel-shapes when combining shapes
- Fixed not being able to send vanilla packets
- Added untrimmedContent to CompiledText
- Fixed VertexFormatUtils