Compatibility
Minecraft: Java Edition
Platforms
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Details
ABOUT
This mod serves as an add-on and incorporates its very own soundtrack to Cracker's Wither Storm Mod, overriding the mod's default music with custom tracks written by the artist, Vertigo.
Important note: Like CWSM's default music, the volume of all tracks added by the mod can be adjusted via the "Jukebox/Note Blocks" slider in Options > "Music & Sounds" in the menu.
Exclusive music will play when the following conditions are met (by order of when they typically are going to be):
• A Wither Storm (Phase 1-3) is within 111 blocks in proximity of the player, stops playing if the player goes 14 blocks below the surface
• A Wither Storm (Phase 4-5) is within 325 blocks in proximity of the player, stops playing if the player goes 14 blocks below the surface
• A Withered Symbiont is within 100 blocks in proximity of the player
• A Formidibomb is crafted - this does not include obtaining it via other means that do not set off its timer (i.e acquiring it through the creative menu, /give unless specified)
• A knocked out Wither Storm is within 80 blocks in proximity of the player (and additionally when resurrected), stops playing if the player goes 14 blocks below the surface
• A Wither Storm (Phase 6-7) is within 450 blocks in proximity of the player, stops playing if the player goes 14 blocks below the surface
• The player is in the bowels
• The fight with the Command Block is initiated, 3 unique tracks for each phase
• The Wither Storm is ultimately vanquished from the world
The Withered Radio
- Obtained upon the defeat of a Wither Storm, allows the player to listen to all tracks played during the storm's active rampage at will as well as unused/exclusive (versions of) tracks that would've otherwise not been heard in default survival gameplay.
List of all tracks in the mod (in order of when they will typically play):
Additional features included in the mod:
• Depending on whichever song is currently being played, a message will appear by the player's action bar for a brief moment specifying the current track being played at the exact moment. The player can enter the command sequence /cwsmvsides.enable.subtitles (true/false) to toggle this feature as they see fit!
• The soundtrack can be toggled at any time via /cwsmvsides.enable (true/false)
(Note: A message will pop-up every time the player enters a world for the first time stating exactly this.)
"Music only plays at boss spawn"
You probably had Dynamic Surroundings installed. Don't worry, there isn't a need to get rid of the mod. Instead, follow these steps to completely solve the issue while still having Dynamic Surroundings installed.
https://docs.google.com/document/d/1T0fpHUYm9zE_luBFx0mNjUFQxZxxc6drXSR_lBbBJCc/edit?usp=sharing