Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Comet 1.0.0
Comet is a mod that aims to give more life to those parts of the game that feel undeveloped, in a vanilla-friendly way, following logical design choices and trying to respect Vanilla Minecraft's design tendencies.
In this first release, Comet introduces new content to The End, in a way that tries to give a definitive answer to the little controversy regarding this dimension's identity, and how to approach it when adding content.
Important notice
This first release contains a lot of concepts that can, and will, be developed upon in future versions. This mod is being released as an ALPHA, and while some features are almost completely fleshed out, it is likely for some others to not work as intended.Do not put any valuable world at risk with this mod, since some features are likely to be tweaked, specially The End's world generation. While in most cases the worst thing that could happen is losing this mod's items, The End dimension is influenced by a world generation datapack and some world generation custom code that will 100% worked upon a lot more in the future, and it's unpredictable if newer versions will adapt well enough to older world generation, which can lead to splitted terrain generation at the borders of old chunks.
If any issues, or compatibility problems arise during the gameplay with this mod, please, let me know through any of the communication channels I will provide you with below.
TLDR; What does this mod do?
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If you haven't already, it'd be best for you to read the previous notice, thank you!
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Added new blocks to The End's terrain generation with interesting new mechanics! (When you think you've already found everything try using night vision)
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Crystallization: transport mobs in a more convenient and vanilla-like way or turn them into decorative statues! You can also make crystallization potions to temporarily stun mobs, and even crystallize yourself!
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Added a new mineral to The End, a tube-like formation of organic origin with its own unique way to look for! Not simply diggin' at low level altitudes! Make with it an armor set or the portal shield!
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Much more content that you can check in the details below!
The mod in-depth
I've made a video showcasing the mod's design philosohpy and some of its main features, if you have some time to spare, you can check it out by clicking the image below!
Before you watch this video
Be warned that this video has more of a 'Minecraft Lore Theories' format, if you just want to get to the point and see what the mod adds, click the link I provide to you below the embedded video, or visit the 'Gallery' section of this page for a even quicker overview.If you don't want to watch a video, you can check all this mod adds in its wiki with the link below:
FAQ
Can I modify or redistribute the mod?
You can work upon the mod's source and/or redistribute it, as long as you give credit to the original author and use the same license. I recommend reading the license below for more information.
Will a port for Forge ever be made?
I do have plans to personally port this mod to Forge, but notice that these plans are in the very long run. So please, bear in mind it won't happen anytime soon and refer to this notice when asking for a port. Also,I might change my mind in the future and not port it myself, it's unlikely but not impossible.
Can I port the mod to Forge?
License allows you to do it, and so do I. But notice that everyone has the right to port it to Forge, and even if ports were made by third parties I may eventually publish a port under the name of "Official Forge Port".
Licensing
This project is licensed under the Attribution-NonCommercial-ShareAlike 3.0 Unported license. A copy of the license can be found at https://creativecommons.org/licenses/by-nc-sa/3.0/legalcode
Attributions
All sound effects in this project are modifications of already existing sounds in vanilla Minecraft or a mix of the sounds of the following sources, which also were modified in some cases. None of the sounds used belong to me, and credit should be given to their corresponding authors.
Sound effects
https://freesound.org/people/kyles/sounds/452645/
- crystallization_grows.ogg
- concentrated_end_medium_bottle_empty_1.ogg
- concentrated_end_medium_bottle_empty_2.ogg
- concentrated_end_medium_bottle_fill_1.ogg
- concentrated_end_medium_bottle_fill_2.ogg
- concentrated_end_medium_bucket.ogg
- concentrated_end_medium_bucket_empty_1.ogg
- concentrated_end_medium_bucket_empty_2.ogg
- concentrated_end_medium_bucket_fill_1.ogg
- concentrated_end_medium_bucket_fill_2.ogg
https://freesound.org/people/Garuda1982/sounds/560310/
- creature_statue_scrap_1.ogg
- creature_statue_scrap_2.ogg
- creature_statue_scrap_3.ogg
https://freesound.org/people/IENBA/sounds/607910/
- thorned_roots_break_1.ogg
- thorned_roots_break_2.ogg
- thorned_roots_break_3.ogg
- thorned_roots_break_4.ogg
https://freesound.org/people/cupido-1/sounds/617471/
- thorned_roots_break_1.ogg
- thorned_roots_break_2.ogg
- thorned_roots_break_3.ogg
- thorned_roots_break_4.ogg
Contact
If you want to stay in touch with me and/or be informed about all news regarding the development of this mod you can join my Discord server with the link below.
If any issue is found it is preferable to report it via the "Issues" section in the mod's GitHub repository, but you can still report it via Discord if that's more convenient to you.
Supporting me
You can support me by simply downloading the mod and sharing it with friends!