This version fixed some major bugs, and also added a new feature: colors visible only to some players and not others!
- You can make an entity glow a certain color only for a specified player using
#setColorFor(target, color, colorViewer)
with the API, or using the command/cgl setglowcolor <target> <color> [visibleToPlayer]
- Fixed a bug where the mod wouldn't work propely when a client connected to the server. (Now it will actually display the custom colors)
- Fixed a bug where custom color animations wheren't able to load on a client that connected to a server
- Fixed
#hasCustomOrDefaultColor(target)
giving an inverted result