- NeoForge support
- Iris beta 5 and Sodium beta 4 support
- New animation types (full, scale, jagged, displacement)
- New fading types (block, vertex)
- Increased animation start range, now animation can start from +Y to -Y
- Animation angle, allows to make animations move from side, diagonally, etc
- "Mod Enabled" button can now be used in-game, also added a keybind for it
- Improved compatibility with some Iris shaders
- Some internal improvements
- NeoForge support
- Iris beta 6 and Sodium beta 4 support
- New animation types (full, scale, jagged, displacement)
- New fading types (block, vertex)
- Increased animation start range, now animation can start from +Y to -Y
- Animation angle, allows to make animations move from side, diagonally, etc
- "Mod Enabled" button can now be used in-game, also added a keybind for it
- Improved compatibility with some Iris shaders
- Some internal improvements
- Supports only 1.18.2(well...)
- Dropped support for Iris <1.5(who uses these?)
- Fixed chunk fading inconsistency issues
- Added localization for mod settings
- Fixed a memory leak
- Fixed issue with 'lined' fade type in rendering lecterns and other blocks bigger than 1x1x1 size
- Other minor improvements and fixes