This version bundles 8 point releases.
7.0.21
- Improve and clean up mixins where possible for better mod compatibility (pajicadvance)
- Aerial affinity doesn't work properly when modelled on the aqua affinity schema. Use collection "add_value"
- Animal reviving advancement now follows the animal damage immunity advancement in the tree
- Improve animal damage immunity checking. Tamed animals no longer do the "hurt" animation. Added advancement for animal damage immunity
- Chore: rename "compat mode" to "mixin disable mode"
7.0.22
- Fix registration of Aerial Affinity so that it doesn't always apply
7.0.23
- Fix returned items not going back into the correct inventory slot after adding to cooking pot
- Slightly less vibrant cooking color index. Added new particle effect when cooking is done
- Raid horn item icon minor texture change (coranthes)
- Fix filling pot with water bottle
- Pots that aren't completely full no longer have white colored water
- Now possible to throw items into the pot to cook them
- Fix block interaction when right-clicking on pot and cask with another block
- Fix incorrect recipe advancement for atlases
- Ebony leaves now drop ebony saplings
- Made ebony tree rendering a bit less derpy
- Ebony leaves no longer drop apples
7.0.24
- Fix ebony and azalea boats and chestboats not dropping the correct item when broken
- Fix missing recipe for ebony and azalea chestboats using vanilla chests
- Fix hopper and chest minecart recipes with custom chests
- Ebony boat icon no longer has normal colored oar
- Improvements to enchantment glint color balance (coranthes)
- Some cleanup of creative menu, more to follow
7.0.25
- Fix an issue where config was not checked properly for enabled/disabled features
- Fix advancement recipe error for hopper and chest recipes
- Fix animal armor dyeing when animal armor enchanting feature is active
7.0.26
- Fix unbreakable vanilla boat variants (pajicadcance)
- Updated red, lime and green enchantment glint colors (coranthes)
- Base homebrew on awkward potion so that redstone is no longer accepted as an ingredient
- Fix client desync bug with cask
7.0.27
- Incorrect logic when adding water to cask
- No longer possible to turn water into free awkward potion
- Fix client desync bugs with cask
7.0.28
- Fix entity rendering and mob texture register
Rebuild for Minecraft 1.21.
Please visit the Charm Features website for more information about this initial release.
4.4.3
- Fixed shulkerbox sorting in dedicated server.
4.4.2
- Fixed grindstone ignoring enchantment.
4.4.1
- Compass overlay also shows biome (optional).
- Removed some debug noise.
4.4.0
- Removed Wandering Trader Maps.
- Added Extra Wandering Trades.
- Quick Replant now supports Collection enchantment.
4.3.2
- Totems of Preserving now immune to explosions.
- More debugging data added to Totems of Preserving.
4.3.1
- Reduced wandering trader map search distance.
4.3.0
- Smooth Glowstone
4.2.2
- Fix custom profession registration. #802 #825 #832
- Fix lumberjack registration causing tag failures
- Fix right click shulker item issue. #817
- Fix missing hero of the village loot for charm's villagers.
- Fix accessor in fabric API 0.60.0. #838
- Beehives now get their maxtickets increased for Beekeepers via mixin.
4.1.3 + 4.2.0
- Added ebony wood.
- Added No Chat Verified Nag which disables the popup message when connecting to a server with
enforce-secure-profile
turned off. (1.19.1+) - Fixed issue with Totems not always spawning or being carried away by mobs.
- Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
- Removed player state polling due to lag issues.
- Changed Automatic Recipe Unlock to be disabled by default.
- Wandering Trader maps now only use structure tags and map names are now localised.
4.1.3 + 4.2.0
- Added ebony wood.
- Fixed issue with Totems not always spawning or being carried away by mobs.
- Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
- Removed player state polling due to lag issues.
- Changed Automatic Recipe Unlock to be disabled by default.
- Wandering Trader maps now only use structure tags and map names are now localised.
4.1.3 + 4.2.0
- Added ebony wood.
- Fixed issue with Totems not always spawning or being carried away by mobs.
- Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
- Removed player state polling due to lag issues.
- Changed Automatic Recipe Unlock to be disabled by default.
- Wandering Trader maps now only use structure tags and map names are now localised.
- Backported extra variant textures from 1.19.
1.19 exclusive changes
- Variant chests can be added to boats.
- New variant textures for Turtles, Dolphins and Wandering Traders.
- Crimson and Warped boats have been removed.
4.1.2
- Added Bookcases.
- Fixed Mooblooms no longer stop rendering at distances further than ~16 blocks.
- Fixed bowl not returned when eating stacked soup.
- Fixed bottle not returned when drinking stacked potion/water.
- Fixed incompatibilities caused by recipe reloader mixin, relates to this issue
- Added Bookcases.
- Fixed Mooblooms no longer stop rendering at distances further than ~16 blocks.
- Fixed bowl not returned when eating stacked soup.
- Fixed bottle not returned when drinking stacked potion/water.
- Fixed incompatibilities caused by recipe reloader mixin, relates to this issue
- Added Weathering Iron. Iron blocks oxidize when any face is touching water and can be waxed and cut like copper blocks. Iron oxidizes faster when in contact with a bubble column.
- Added Colored Portals. Throw dye into a Nether portal to change the portal's color. If the dye can travel through the portal to the other side, it will change the color of the other side too.
- Fixed crash when hover sorting is disabled in config.
- Fixed coral squid erratic spawning.
- Restored original 1.17 config for Totems of Preserving. All game modes now drop totem on death (configurable).
- Removed hopper minecarts from spawning in mineshaft corridors.
- Crimson and Warped boat items are no longer fireproof.
Charm for Minecraft 1.18.2
Version 4.x
Charm is a vanilla-plus mod for Minecraft, inspired by the Quark mod.
It requires Fabric API, Minecraft 1.18.2 and Java 17.
Unchanged features from 1.17
Aerial affinity enchantment
Auto restock
Azalea wood
Beacons heal mobs
Block of ender pearls
Block of gunpowder
Block of sugar
Cave spiders drop cobwebs
Chickens drop feathers
Clear item frames
Collection enchantment
Colored bundles
Coral sea lanterns
Coral squids
Editable signs
Endermite powder
Extra boats
Gentle potion particles
Inventory tidying
Kilns
Lava bucket destroys items
Mineshaft improvements
Mooblooms
More portal frames
No potion glint
No spyglass scope
Parrots stay on shoulder
Path to dirt
Player pressure plates
Portable crafting
Redstone lanterns
Redstone sand
Stackable enchanted books
Stackable potions
Variant barrels
Variant bookshelves
Variant ladders
Variant mob textures
Villagers follow emerald blocks
Witches drop luck
Woodcutters
Added/changed features from 1.17
Anvil improvements
has been split into the following features:Allow too expensive
Show repair cost
Stronger anvils
Amethyst note block
has been added.Atlases
:- A keybind has been added to quickly toggle between mainhand and atlas.
Bat buckets
now give the player the echolocation effect.- The echolocation effect can be applied to the player via commands to cause all nearby entities to receive the glowing effect.
Beekeepers
:- No longer have a dedicated village house.
- The village house has been moved to the Strange mod.
Bumblezone
is now known asBumblezone integration
.Bundle sorting
has been changed toHover sorting
and is also responsible for sorting shulker boxes.Chairs
has been added.Compass overlay
has been added.Extra trades
has been added.Extract enchantments
:- Extraction and treasure enchantments are more expensive (configurable).
Feather falling crops
is now known asNo crop trampling
.- Feather falling boots is now a configurable option.
Goats drop mutton
has been added.Grindable armor
has been added.- It allows grinding of both horse armor and undamaged player armor.
Hoe harvesting
is now known asQuick replant
.- It is now possible to add custom crop blockstates to the config.
Husk improvements
has been split into the following features:Husks drop sand
Husks spawn underground
Improved fortress loot
has been added.Improved mansion loot
has been added.Lower noteblock pitch
has been added.Lumberjacks
:- No longer have a dedicated village house.
- The village house has been moved to the Strange mod.
Map tooltips
is now known asMap tooltip
.- Now uses decoration blocks from dedicated loot table files.
Music improvements
is now known asDiscs stop background music
.- The creative music tracks have moved to the Charmonium mod.
No cured villager discount
has been added and is disabled by default.No treasure enchantment trading
has been added and is disabled by default.Open double doors
is now known asOpen both doors
.Raid horns
:- New sound for when calling off a raid.
- Sounds added for if a raid horn fails to activate.
Remove nitwits
is now known asNo nitwits
and is disabled by default.Repair elytra from leather
has been added.- By default only functional when insomnia is disabled.
Repair netherite from scrap
has been added.Repair tridents from shards
has been added.Respawn anchor in the End
has been added and is disabled by default.Shulker box drag drop
has been added.Shulker box tooltips
is now known asShulker box tooltip
.- The tooltip uses the vanilla bundle tooltip hover gui.
Snow storms
has been reworked and is now known asSnow accumulation
.- The freezing penalty has been removed.
- The heavier snow texture has been removed.
Stackable stews
now defaults to a stacksize of 16.Stray improvements
has been split into the following features:Strays drop blue ice
Strays spawn underground
Tamed animals no damage
is now known asNo pet damage
.Totem of preserving
has been reworked:- Peaceful and Easy mode always drop a totem on death.
- Normal and Hard mode require you to have a totem in your inventory.
- Totems can be dropped by witches or found in outposts/mansions.
Use totem from inventory
is now known asTotem works from inventory
.- It now affects the totem of preserving as well as the totem of undying.
Variant bars
textures now match the gold, copper and netherite blocks palette more closely.Variant chains
now only applies to gold.Variant lanterns
now only applies to gold.Wandering trader maps
now supports tagged structures.
Removed/moved features from 1.17
Armor invisibility
has been removed.Biome dungeons
has been removed.Bookcases
has been removed.Casks
has moved to the Strange mod.Campfires no damage
has been removed.Colored glints
has moved to the Strange mod.Cooking pots
has moved to the Strange mod.Copper rails
has been removed.Decrease repair cost
has been removed.Ebony wood
has moved to the Strange mod.Ender bundles
has moved to the Strange mod.Entity spawners
has moved to the Strange mod.Extra nuggets
has been removed.Glowballs
has moved to the Strange mod.More village biomes
has been removed (for now).Piglins follow gold blocks
has been removed.Potion of Hogsbane
has moved to the Strange mod.Potion of Piercing Vision
has moved to the Strange mod.Potion of Spelunking
has moved to the Strange mod.Quadrants
has moved to the Strange mod.Storage crates
has been removed.Storage labels
has been removed.