BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP!
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.20.1 Caged Mobs 2.0.1 Changelog:
-
Updated Twilight Forest mod compatibility
-
Fixed crash when searching JEI with double entity IDs (Fixes #55)
-
Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP! [!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. To not lose items, before updating, remove all cages, their upgrades, and DNA samples. Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues 1.18.2 Caged Mobs 2.0.0 Changelog:
- Backported to Minecraft 1.18.2 from 1.20.1
- For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP!
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. To not lose items, before updating, remove all cages, their upgrades, and DNA samples. Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.2 Caged Mobs 2.0.0 Changelog:
-
Backported to Minecraft 1.19.2 from 1.20.1
-
For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP!
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. To not lose items, before updating, remove all cages, their upgrades, and DNA samples. Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.4 Caged Mobs 2.0.0 Changelog:
-
Backported to Minecraft 1.19.4 from 1.20.1
-
For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
1.17.1 Caged Mobs 1.4.1 Changelog:
-
Ability to get back the entities' DNA sample from the already placed cages (right-click with empty DNA sampler)
-
New config option to speed up all cages growth rate (Server config)
-
Updated Alex's Mobs mod support (now: 49 entities, 4 environments, and 2 bosses)
-
Slimes from vanilla Minecraft and from Tinkers Construct can use two environments (stone block/diamond ore and slime blocks from Tinkers Construct)
When updating from the last version, there might be some problems with already existing cages in your world. Take an empty sampler and right-click the cage to take the DNA sample back, then put it once again to fix the problem. Sorry!
Caged Mobs 1.3.8 Changelog:
-
Ability to get back the entities' DNA sample from the already placed cages (right-click with empty DNA sampler)
-
New config option to speed up all cages growth rate (Server config)
-
Added mod support for Autumnity (2 entities)
-
Slimes from vanilla Minecraft and from Tinkers Construct can use two environments (stone block/diamond ore and slime blocks from Tinkers Construct)
When updating from the last version, there might be some problems with already existing cages in your world. Take an empty sampler and right-click the cage to take the DNA sample back, then put it once again to fix the problem. Sorry!
1.20.1 Caged Mobs 2.0.0 Changelog:
BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP!
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. In order to not loose items, before updating, remove all cages, their upgrades, and DNA samples. Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- NEW FEATURES
- New Mob Cage GUI
- Right-click the cage to open a new cage GUI and access the environment block and the applied upgrades.
- Cages are now containers, using the Forge Capabilities system.
- Applying environment blocks and upgrades still works with right-clicking the cage, in order to change them or remove open the GUI
- Added new cage upgrades:
- Speed upgrades (I, II & III): make cages 50%, 100% and 200% faster.
- Experience upgrade: entities inside cages drop Experience Orbs.
- Fortune upgrade: applies Fortune III to the cages’ drops.
- Creative upgrade: makes the entities grow instantly.
- Added support for Spawn Eggs.
- Spawn Eggs can be now used instead of samplers on the mob cages.
- New config option to disable the usage of Spawn Eggs.
- Added more precise DNA Samplers search in JEI (Thanks yanang007!)
- When searching in JEI using a filled DNA sampler an exact entity will show up, helping with finding a proper environment block.
- Spawn eggs correctly appear in the JEI searches.
- The “Additional Loot Data” recipes can now remove items from existing entities (new removeFromEntity field)
- Added support for random durability for loot (for example for armor drops)
- New Mob Cage GUI
- ENTITIES AND ENVIRONMENTS
- Added support for new mobs: Warden, Tadpole, Frog, Camel, Sniffer, and Allay.
- New environment: Sculk.
- Added Piglin head dropping from Piglin entities (requires lightning upgrade)
- Wither Skeleton Head drop does not require lightning upgrade anymore
- Increased drop rates for wither shards and dragon scales from 10% to 20%
- Goats now drop Goat Horns
- NEW ITEMS
- Experience Orb (dropped from Experience Upgrade, right-click to add experience to the player)
- Warden Receptor (used for crafting the Speed III upgrade)
- Milk Drop (drops from Cows can be crafted into Milk Buckets)
- Empty Spawn Egg (added to the inventory after using Spawn Egg on the cage)
- GENERAL CHANGES
- Re-implemented Craft Tweaker support!
- Re-implemented Jade (HWYLA) support (Thanks yanang007!)
- Added Gaia Dimension Mod support (Thanks MrGuitou!)
- Updated Reliquary and Twilight Forest support (Thanks yanang007!)
- New crafting recipe for Netherite DNA Sampler (using new smithing crafting)
- Nether Star crafting recipe changed and made cheaper (from 9 to 4 nether star shards)
- New server config for disabling DNA samplers (for using just spawn eggs)
- Updated Chinese translation (Thanks yanang007!)
- Updated Polish translation
- TECHNICAL CHANGES
- A lot of cleanup has been done with the naming of items and blocks, probably breaking everything (sorry!). Before updating be sure to get your items from the already existing cages.
- mobcage → mob_cage
- hoppingmobcage → hopping_mob_cage
- dnasampler → dna_sampler
- dnasamplerdiamond → diamond_dna_sampler
- dnasamplernetherite → netherite_dna_sampler
- cookingupgrade → cooking_upgrade
- lightningupgrade → lightning_upgrade
- arrowupgrade → arrow_upgrade
- Additionally, the custom recipes for entities and environments have also changed their names, meaning previous datapacks need to be updated.
- env_data → environment_data
- mob_data → entity_data
- A lot of cleanup has been done with the naming of items and blocks, probably breaking everything (sorry!). Before updating be sure to get your items from the already existing cages.